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Import Impressions: Minna no Rhythm Tengoku (Wii)

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“This is twice as fun as how completely unsafe it looks.”

Minna no Rhythm Tengoku (meaning Everyone’s Rhythm Heaven) is the most recent entry and first console edition of Nintendo’s Rhythm Heaven series. Like its predecessors, the game is composed of a number of music-driven rhythm games with simple controls. I became an immediate fan after trying out the DS game released in 2009, and was downright ecstatic when Nintendo announced a follow up for the Wii.

I was also concerned, however, since being Wii software likely entitled it to have motion gestures, and big oafs like myself can be pretty uncoordinated. Could this game have been spoiled before it even came out? (Quick spoiler: no.)

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Review: Earth Defense Force: Insect Armageddon (360, PS3)

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To be completely honest with you, Earth Defense Force: Insect Armageddon is a very difficult game for me to review. That’s because I’d much rather be playing it than writing about it.

The bugs are BACK, baby. Earth Defense Force: Insect Armageddon (henceforth referred to as EDF:IA, or just awesome game) is a reprisal of the cult classic Earth Defense Force 2017, though this time by American developer Vicious Cycle as opposed to Japanese developer Sandlot. Some things have changed, but trust me when I say the insect crunching action is just the same, and in some cases better.

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E3 2011: The Wrap-Up

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Unless you’re part of a huge media outlet, and you get a schedule of what you’re going to see, what interviews you’re going to have and when and so forth, managing E3 can be pretty daunting. This is the third time I’ve gone, but only the first time I’ve felt like I had my head above the water’s surface. And even then there is stuff I regret not checking out more deeply, not checking out at all, or not even realizing was there until after the fact. They really ought to add at least one more day, especially since a whole day’s worth of time ends up being eaten up waiting in line. Heaven help you if new hardware is unveiled that you want to see.

Anyway, to wrap up my coverage, I have a few more games I didn’t get enough from to warrant independent articles, but still wanted to give my two cents on.

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E3 2011: Heroes of Ruin Hands-On

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Of all the games I checked out at E3, perhaps of all the games I’ve played ever, Heroes of Ruin by far wins the award for having the worst name. It just sounds dumb, and I can’t really wrap my head around what it’s supposed to mean. Nevertheless, I’d taken an early interest in the game upon learning about its focus on multiplayer cooperative adventuring. If the only real bad thing I can say about the game is that its name sucks, that’s not such a big deal after all.

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E3 2011: Kirby Mass Attack Hands-On (DS)

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I’ve written before that I’m not terribly pleased with Nintendo’s direction on the latest Kirby title for the DS. Of course, as it happens Nintendo heard my concerns and went about creating one of the greatest Kirby games in years if not decades. So truthfully I could care less what happens to Kirby Mass Attack. Still, that’s not any reason not to give the game a try.

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E3 2011: Dragon’s Dogma Hands-On

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I’ve been a bit irresponsible when it comes to Dragon’s Dogma. I had my first taste of the game a couple months back while at Captivate 2011. In lieu of there being any Mega Man titles, Dragon’s Dogma was easily my favorite of Capcom’s offerings (and this was still the case at E3). I fully intended to report my impressions on the game back then, but I sort of just… let it fall by the wayside. It would be a travesty to make the same mistake twice, so I’ll now, finally, regale you my impressions along with data I picked up from Captivate.

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E3 2011: Luigi’s Mansion 2 Hands-On

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Luigi’s Mansion 2 was the one real surprise announcement from Nintendo concerning their 3DS hardware. I had some requests from friends to check the game out, but there was one problem: I had never played nor did I know anything about Luigi’s Mansion. Fortunately, the pal I was staying with owned the game, and I gave myself a brief tutorial in it the night before to have a basis for comparison. What new horrors await the timid, second Mario Bro?

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E3 2011: Mario Kart Hands-On (3DS)

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I’m a bit hard pressed to think of what to say about Mario Kart on the 3DS. I mean… it’s Mario Kart. Based on what I played, Nintendo hasn’t strayed too far from the DS and Wii versions with this, which is probably for the better.  That’s not to say there isn’t anything new, just that what is new may not matter that much in the grand scheme of things.

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E3 2011: Kid Icarus: Uprising Hands-On

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I never really got into Kid Icarus, short lived as it was. My greatest exposure to the series was Captain N: The Game Master. I also wouldn’t have figured it’d have retained much of a fan base over the years. So it was pretty surprising at least year’s E3 when Nintendo announced Kid Icarus: Uprising as one of their initial offerings for the Nintendo 3DS. This take on the series comes off as an entirely different kind of game, which I do believe is for the better.

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E3 2011: Wii U Hands-On

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I think it’s safe to say that Wii U was the pearl of this year’s E3. It stood out tall among many of the offerings of other announcements, which came off as more conservative (including those from Nintendo as well). Not to mention I had to spend a good five hours in line just to play with the blasted thing. The Wii U represents the direction Nintendo intends to take its home entertainment. So what does it have to offer?

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