WingDamage - An Editorial Gaming Blog

An Editorial Gaming Blog

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Review: Bayonetta (Xbox 360, PS3)

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Bayonetta (Xbox 360, PS3)

At first glance, Bayonetta seems like it has the perfect formula for the best action game ever. It’s got a sexy, badass protagonist, over-the-top combat, and to top it off, its creative director is Hideki Kamiya, the man behind the original Devil May Cry. All of these components have come together to make something truly special.

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2 Player Review: Batman: Arkham Asylum (PS3, Xbox 360, PC)

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"Nice to see you Jim. You been working out?"

"Nice to see you Jim. You been working out?"

2 Player Reviews” is a series of articles in which two members of the Wing Damage staff separately review a game, so as to give our readers multiple perspectives on the subject matter.

Player 1 – Jonah “spambot” Gregory

As a reader of comic books, and a fan of the Batman universe in general, I have been waiting a long time for a game starring the Dark Knight that was worth playing. Sure, there were a few games I enjoyed back in the day, like the NES game simply titled Batman and The Adventures of Batman & Robin for the SNES, but every venture into the realm of 3D has ended poorly.

Review: Brutal Legend (Xbox 360, PS3)

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heavy_metal_lightning brutal legend review wingdamage.com

As much as I dislike using the word “metal” as an adjective, I simply cannot think of a better way to describe Brutal Legend. How else do you describe a game set in a fantasy world inspired by classic heavy metal album art? With it’s impressive 107-song soundtrack, cameos from heavy metal icons such as Ozzy Osbourne and Lemmy Kilmister, it’s impossible to describe Brutal Legend as anything but metal.

Being a Tim Schafer game, it’s pretty much a given that the writing is top notch. The metal references and inside jokes are good for a laugh here and there. All of the dialogue is very well written, and expertly preformed. Jack Black is Eddie Riggs. He fits the part perfectly, and his enthusiastic performance is really what makes the character so lovable.

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Hardware Review: The Beatles Rock Band Rickenbacker 325 Wireless Guitar

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the-beatles-rockband-xbox-360-wireless-rickenbacker-325-guitar-controller

I am a sucker for shiny things that I do not need. When I saw the first pictures of the special edition “The Beatles: Rock Band” guitars, I decided that I needed one. I ended up picking up the John Lennon Rickenbacker 325 because its design was the closest to the Rock Band 2 Stratocaster that I was already comfortable using.

The Rickenbacker 325 was one of the most recognizable guitars played by John Lennon, and MadCatz totally nailed the look and feel of the classic axe. From the faux-wood neck to the chrome plating around the whammy bar, this is by far the most detailed Rock Band peripheral out there.

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Review: Ecco the Dolphin: Defender of the Future (Dreamcast)

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ecco the dolphin defender of the future dreamcast wingdamage.com

There are few games as unique and downright strange as the original “Ecco the Dolphin”. It was really hard, it had a very eerie atmosphere and most of all, it had an insanely weird story. “Ecco the Dolphin: Defender of the Future”, the fourth and final title in the Ecco series, manages to retain all of the difficulty and eeriness of the original series and makes a perfect transition from 2d to 3d.

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Review: Red Faction: Guerrilla (Xbox 360, PS3)

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"Viva!"

"Viva!"

Blowing things up has, and always will be fun. “Red Faction: Guerrilla” is, at its core, a game about blowing stuff up. Volition’s mastery of the sandbox genre, combined with the incredible amounts of destructive freedom delivered by the Geo Mod 2.0 engine make for a stellar experience.

Volition’s experience with open world games is very apparent here. The map is intuitive and easy to read, the controls are very tight, and the game has a very high level of polish.

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Review: Bionic Commando (Xbox 360, PS3)

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Review: Bionic Commando (Xbox 360, PS3)

There was a time, not so long ago, when I trusted Capcom to deliver high quality, fun to play games. That trust, however, has been betrayed by the Grin Studios developed Bionic Commando sequel for the Xbox 360 and PlayStation 3. The unnatural, frustrating control scheme and environments that force the player on a single, linear path teamed up with the simply brain-dead A.I. make Bionic Commando a painfully broken experience.

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Fashionably Late Review: Far Cry 2 (Xbox 360)

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"Beautiful, Despite the Malaria"

"Beautiful, Despite the Malaria"

We all have those games that we miss the first time around. With the busy release schedule of modern gaming, no one has time to play everything. That is why we at WingDamage present to you “Fashionably Late Reviews“. This is our series on games from the current generation of consoles that we may have missed on their initial release, but have gone back to experience now.

You are dropped into Far Cry 2′s fictional African country at the height of a civil war with a very clear objective: eliminate the Jackal, the notorious arms dealer that sold weapons to both sides, igniting the conflict.

The African Savannah captured in Far Cry 2 is the perfect example of an open world done right. Dotted with unlockable safe houses and guard posts, the living, breathing world of Far Cry 2 is so expertly crafted that it becomes a character itself.

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Gamer Time Halo 3 Exrtravaganza Tourney This Saturday!

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Halo 3 Xbox 360 Tournament Gamer Time Snohomish WA 5/1/09

This Saturday, Gamer Time will be hosting a Halo 3 Tournament in Snohomish, Washington. The tourney will run from 8-10 pm, and is open to all ages. The buy in is $5, and the winner will receive a $30 store credit. We will be playing with standard slayer (free for all) rules.

We hope to see you there!

For directions, click here!

http://its-gamer-time.com

Review: Wanted: Weapons of Fate (Xbox 360, PS3, PC)

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"Magic Bullets Abound"

"Magic Bullets Abound"

I came into “Wanted: Weapons of Fate” not expecting much. The game being a videogame adaptation of a film, that is an adaptation of a graphic novel, I was prepared for the worst. Surprisingly, Wanted: WoF actually manages to rise above the average licensed game.

The game begins immediately after the movie ends, and without having watched the movie since its release in theaters, I wasn’t quite sure what was going on half the time. The player character swaps between Wesley and his father, Cross, both telling their own story between two different time lines. The story is a poor follow-up to the film, which didn’t have too strong of a plot to begin with.

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