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	<title>Comments on: Barrel Roll! Bonus Episode 3 &#8211; Space Quest Retrospective (Part 2)</title>
	<atom:link href="http://www.wingdamage.com/barrel-roll-bonus-episode-3-space-quest-retrospective-part-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.wingdamage.com/barrel-roll-bonus-episode-3-space-quest-retrospective-part-2/</link>
	<description>Gaming News, Reviews, &#38; Editorials</description>
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		<title>By: Sean</title>
		<link>http://www.wingdamage.com/barrel-roll-bonus-episode-3-space-quest-retrospective-part-2/comment-page-1/#comment-791</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Wed, 20 May 2009 21:50:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=1679#comment-791</guid>
		<description>Oh man, if you could get an interview with one of the guys from Andromeda, that would be amazing! I&#039;ll defintely be staying tuned to WingDamage. Thanks again!</description>
		<content:encoded><![CDATA[<p>Oh man, if you could get an interview with one of the guys from Andromeda, that would be amazing! I&#8217;ll defintely be staying tuned to WingDamage. Thanks again!</p>
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		<title>By: MrColinP</title>
		<link>http://www.wingdamage.com/barrel-roll-bonus-episode-3-space-quest-retrospective-part-2/comment-page-1/#comment-786</link>
		<dc:creator>MrColinP</dc:creator>
		<pubDate>Wed, 20 May 2009 16:55:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=1679#comment-786</guid>
		<description>Hey Sean! Thanks for commenting.

Thanks for the link to that interview! I haven&#039;t read it in forever.

I know! When listening to the show I kicked myself for not mentioning the missing LSL game/SQIV link.

I&#039;ve never heard of those Dynamix games, but will have to check them out. I believe I&#039;ve heard of the Incredible Machine series before.

Thanks for listening, and especially for your input Sean. Space Quest will come up from time to time around here for sure, so keep your eyes peeled. Maybe we can try and do an interview podcast someday... Scott Murphy loves being interviewed all the time, right? In the meantime, we&#039;re planning on keeping the classic adventure podcasts coming, so stay tuned.</description>
		<content:encoded><![CDATA[<p>Hey Sean! Thanks for commenting.</p>
<p>Thanks for the link to that interview! I haven&#8217;t read it in forever.</p>
<p>I know! When listening to the show I kicked myself for not mentioning the missing LSL game/SQIV link.</p>
<p>I&#8217;ve never heard of those Dynamix games, but will have to check them out. I believe I&#8217;ve heard of the Incredible Machine series before.</p>
<p>Thanks for listening, and especially for your input Sean. Space Quest will come up from time to time around here for sure, so keep your eyes peeled. Maybe we can try and do an interview podcast someday&#8230; Scott Murphy loves being interviewed all the time, right? In the meantime, we&#8217;re planning on keeping the classic adventure podcasts coming, so stay tuned.</p>
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		<title>By: Sean</title>
		<link>http://www.wingdamage.com/barrel-roll-bonus-episode-3-space-quest-retrospective-part-2/comment-page-1/#comment-785</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Wed, 20 May 2009 15:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=1679#comment-785</guid>
		<description>Really enjoyed these. I guess somehow I hope there will be more Space Quest talk, but I don&#039;t know how you would do that as you&#039;ve covered everything.

I definitely agree to the aspect that Scott Murphy was the one who was responsible for the darker side of the series. None of the games after really captured that weird area between sinister and goofy that Space Quest IV had. I kind of get the feeling he wasn&#039;t a very treasured employee at Sierra. In this interview Scott Murphy seems to acknowledge some bad blood that was created with Crowe because of SQ5 (Which actually shows in the included Galactic Inquirer, Mark Crowe stealing his ideas from a Star Trek book) as well as talking about the favoritism that existed in the company: http://www.adventureclassicgaming.com/index.php/site/interviews/234/ (Yes I have a link this time!) Scott Murphy hasn&#039;t worked on a game since Sierra shut down, which is a shame.

Makes me wish Sierra paid more attention to their talent within the company outside of King&#039;s Quest, which in my opinion, were really below average adventures in terms of both writing and design. The only good one is King&#039;s Quest VI, which seems to only be good because it is largely designed and written by Jane Jensen, who&#039;s picture is not on the box but instead the standard photo of Roberta Williams naming her &quot;the adventure game queen.&quot;

Now I&#039;m going to type random bits and pieces.

The missing Leisure Suit Larry game sort of tied into a major plot point in Space Quest IV, though. But that in-joke may be way too meta these days.

Also, Dynamix did make some really cool games, although I&#039;m surprised you guys didn&#039;t bring any up outside their flight simulators. Jeff Tunnell, the company head, designed 3 great adventures there that you may have heard of called Rise of the Dragon, Heart of China, and Willy Beamish. They are also responsible for (I think) the well-known The Incredible Machine series, even though that&#039;s attributed to Jeff Tunnell productions. But all of that stuff started before Space Quest V, which was probably the last adventure Dynamix produced.

One last thing, although I may be wrong, I&#039;m pretty sure Josh Mandel wrote all of the descriptions in the software store in SQ4 as well as the hint book. I think he also had a hand in writing for the Popular Janitronics and Galactic Inquirer mags that came with 4 and 5.

Thanks again for the great retrospective. It&#039;s been a lot of fun for an old Space Quest fan.</description>
		<content:encoded><![CDATA[<p>Really enjoyed these. I guess somehow I hope there will be more Space Quest talk, but I don&#8217;t know how you would do that as you&#8217;ve covered everything.</p>
<p>I definitely agree to the aspect that Scott Murphy was the one who was responsible for the darker side of the series. None of the games after really captured that weird area between sinister and goofy that Space Quest IV had. I kind of get the feeling he wasn&#8217;t a very treasured employee at Sierra. In this interview Scott Murphy seems to acknowledge some bad blood that was created with Crowe because of SQ5 (Which actually shows in the included Galactic Inquirer, Mark Crowe stealing his ideas from a Star Trek book) as well as talking about the favoritism that existed in the company: <a href="http://www.adventureclassicgaming.com/index.php/site/interviews/234/" rel="nofollow">http://www.adventureclassicgaming.com/index.php/site/interviews/234/</a> (Yes I have a link this time!) Scott Murphy hasn&#8217;t worked on a game since Sierra shut down, which is a shame.</p>
<p>Makes me wish Sierra paid more attention to their talent within the company outside of King&#8217;s Quest, which in my opinion, were really below average adventures in terms of both writing and design. The only good one is King&#8217;s Quest VI, which seems to only be good because it is largely designed and written by Jane Jensen, who&#8217;s picture is not on the box but instead the standard photo of Roberta Williams naming her &#8220;the adventure game queen.&#8221;</p>
<p>Now I&#8217;m going to type random bits and pieces.</p>
<p>The missing Leisure Suit Larry game sort of tied into a major plot point in Space Quest IV, though. But that in-joke may be way too meta these days.</p>
<p>Also, Dynamix did make some really cool games, although I&#8217;m surprised you guys didn&#8217;t bring any up outside their flight simulators. Jeff Tunnell, the company head, designed 3 great adventures there that you may have heard of called Rise of the Dragon, Heart of China, and Willy Beamish. They are also responsible for (I think) the well-known The Incredible Machine series, even though that&#8217;s attributed to Jeff Tunnell productions. But all of that stuff started before Space Quest V, which was probably the last adventure Dynamix produced.</p>
<p>One last thing, although I may be wrong, I&#8217;m pretty sure Josh Mandel wrote all of the descriptions in the software store in SQ4 as well as the hint book. I think he also had a hand in writing for the Popular Janitronics and Galactic Inquirer mags that came with 4 and 5.</p>
<p>Thanks again for the great retrospective. It&#8217;s been a lot of fun for an old Space Quest fan.</p>
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	<item>
		<title>By: MrColinP</title>
		<link>http://www.wingdamage.com/barrel-roll-bonus-episode-3-space-quest-retrospective-part-2/comment-page-1/#comment-765</link>
		<dc:creator>MrColinP</dc:creator>
		<pubDate>Fri, 15 May 2009 18:54:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=1679#comment-765</guid>
		<description>Ladies and gentlemen, that&#039;s Space Quest 6 designer Josh Mandel up there! Thanks for listening Josh, and thanks for all of your various work on Space Quest over the years.</description>
		<content:encoded><![CDATA[<p>Ladies and gentlemen, that&#8217;s Space Quest 6 designer Josh Mandel up there! Thanks for listening Josh, and thanks for all of your various work on Space Quest over the years.</p>
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	<item>
		<title>By: Jonah "spambot" Gregory</title>
		<link>http://www.wingdamage.com/barrel-roll-bonus-episode-3-space-quest-retrospective-part-2/comment-page-1/#comment-764</link>
		<dc:creator>Jonah "spambot" Gregory</dc:creator>
		<pubDate>Fri, 15 May 2009 17:34:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=1679#comment-764</guid>
		<description>Thanks for the link! I&#039;ll have to check that out.

Glad you enjoyed the show :)</description>
		<content:encoded><![CDATA[<p>Thanks for the link! I&#8217;ll have to check that out.</p>
<p>Glad you enjoyed the show <img src='http://www.wingdamage.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Josh Mandel</title>
		<link>http://www.wingdamage.com/barrel-roll-bonus-episode-3-space-quest-retrospective-part-2/comment-page-1/#comment-763</link>
		<dc:creator>Josh Mandel</dc:creator>
		<pubDate>Fri, 15 May 2009 17:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=1679#comment-763</guid>
		<description>Hey, guys,

It was a trip listening to this podcast...I love hearing new thoughts about these games!

Here&#039;s where you can download the playable SQ6 demo:
http://www.wiw.org/~jess/sq6demodl.html

--Josh</description>
		<content:encoded><![CDATA[<p>Hey, guys,</p>
<p>It was a trip listening to this podcast&#8230;I love hearing new thoughts about these games!</p>
<p>Here&#8217;s where you can download the playable SQ6 demo:<br />
<a href="http://www.wiw.org/~jess/sq6demodl.html" rel="nofollow">http://www.wiw.org/~jess/sq6demodl.html</a></p>
<p>&#8211;Josh</p>
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