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	<title>Comments on: Downloadable Content (DLC): A Blessing and a Curse</title>
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	<link>http://www.wingdamage.com/downloadable-content-dlc-a-blessing-and-a-curse/</link>
	<description>An editorial gaming blog</description>
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		<title>By: Jesse "Main Finger" Gregory</title>
		<link>http://www.wingdamage.com/downloadable-content-dlc-a-blessing-and-a-curse/comment-page-1/#comment-330</link>
		<dc:creator>Jesse "Main Finger" Gregory</dc:creator>
		<pubDate>Tue, 24 Mar 2009 22:28:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=604#comment-330</guid>
		<description>at least i read that they plan on it. They just haven&#039;t confirmed what the what/when/how much. I&#039;m hoping more tracks</description>
		<content:encoded><![CDATA[<p>at least i read that they plan on it. They just haven&#8217;t confirmed what the what/when/how much. I&#8217;m hoping more tracks</p>
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		<title>By: Jonah "spambot" Gregory</title>
		<link>http://www.wingdamage.com/downloadable-content-dlc-a-blessing-and-a-curse/comment-page-1/#comment-329</link>
		<dc:creator>Jonah "spambot" Gregory</dc:creator>
		<pubDate>Tue, 24 Mar 2009 22:13:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=604#comment-329</guid>
		<description>I&#039;m surprised Wipeout HD hasn&#039;t been mentioned. Jesse and both want that game to have tons of DLC, yet it has none.</description>
		<content:encoded><![CDATA[<p>I&#8217;m surprised Wipeout HD hasn&#8217;t been mentioned. Jesse and both want that game to have tons of DLC, yet it has none.</p>
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		<title>By: Dave "shaolinjesus" Corvin</title>
		<link>http://www.wingdamage.com/downloadable-content-dlc-a-blessing-and-a-curse/comment-page-1/#comment-242</link>
		<dc:creator>Dave "shaolinjesus" Corvin</dc:creator>
		<pubDate>Sat, 07 Mar 2009 03:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=604#comment-242</guid>
		<description>Somewhere the president of Activision shudders with delight.</description>
		<content:encoded><![CDATA[<p>Somewhere the president of Activision shudders with delight.</p>
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		<title>By: Jonah "spambot" Gregory</title>
		<link>http://www.wingdamage.com/downloadable-content-dlc-a-blessing-and-a-curse/comment-page-1/#comment-241</link>
		<dc:creator>Jonah "spambot" Gregory</dc:creator>
		<pubDate>Fri, 06 Mar 2009 22:47:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=604#comment-241</guid>
		<description>Then they could have a new Tony Hawk every month!</description>
		<content:encoded><![CDATA[<p>Then they could have a new Tony Hawk every month!</p>
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		<title>By: Dave "shaolinjesus" Corvin</title>
		<link>http://www.wingdamage.com/downloadable-content-dlc-a-blessing-and-a-curse/comment-page-1/#comment-240</link>
		<dc:creator>Dave "shaolinjesus" Corvin</dc:creator>
		<pubDate>Thu, 05 Mar 2009 19:48:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=604#comment-240</guid>
		<description>I think something like Tomb Raider or even Tony Hawk could work episodically I think that you could draw people in with story like an adventure game does or you could draw people in with more levels or content.
What if the next Hawk game was $10 on XBLA and you got 4 levels and it was $5 for each additional level?  A lot of people would only buy that first starter pack but I think you would get people who had never tried or had given up the franchise to check it out for $10 and I think that you would get the hardcore fans to shell out money everytime a new level was available.

That is just one example and I am not sure what price points work exactly, but I think more developers should be trying this.</description>
		<content:encoded><![CDATA[<p>I think something like Tomb Raider or even Tony Hawk could work episodically I think that you could draw people in with story like an adventure game does or you could draw people in with more levels or content.<br />
What if the next Hawk game was $10 on XBLA and you got 4 levels and it was $5 for each additional level?  A lot of people would only buy that first starter pack but I think you would get people who had never tried or had given up the franchise to check it out for $10 and I think that you would get the hardcore fans to shell out money everytime a new level was available.</p>
<p>That is just one example and I am not sure what price points work exactly, but I think more developers should be trying this.</p>
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		<title>By: Jesse "Main Finger" Gregory</title>
		<link>http://www.wingdamage.com/downloadable-content-dlc-a-blessing-and-a-curse/comment-page-1/#comment-226</link>
		<dc:creator>Jesse "Main Finger" Gregory</dc:creator>
		<pubDate>Tue, 03 Mar 2009 19:39:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=604#comment-226</guid>
		<description>I stand corrected. Looks like the Vader/Yoda download was 8 mb rather than the 108 kb one. Still, they had the spot open specifically for it. I stand by that I think they always intended to release him despite what they said.</description>
		<content:encoded><![CDATA[<p>I stand corrected. Looks like the Vader/Yoda download was 8 mb rather than the 108 kb one. Still, they had the spot open specifically for it. I stand by that I think they always intended to release him despite what they said.</p>
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		<title>By: Luke "masterlookas" Jahnke</title>
		<link>http://www.wingdamage.com/downloadable-content-dlc-a-blessing-and-a-curse/comment-page-1/#comment-225</link>
		<dc:creator>Luke "masterlookas" Jahnke</dc:creator>
		<pubDate>Tue, 03 Mar 2009 19:32:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=604#comment-225</guid>
		<description>I hate to disagree with you guys but the extra characters weren&#039;t on the disc. Still not worth $5 though....not even for Vader.

http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8024e4d07e0/?p=1&amp;of=3&amp;sb=1#offers</description>
		<content:encoded><![CDATA[<p>I hate to disagree with you guys but the extra characters weren&#8217;t on the disc. Still not worth $5 though&#8230;.not even for Vader.</p>
<p><a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8024e4d07e0/?p=1&amp;of=3&amp;sb=1#offers" rel="nofollow">http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8024e4d07e0/?p=1&amp;of=3&amp;sb=1#offers</a></p>
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		<title>By: Jesse "Main Finger" Gregory</title>
		<link>http://www.wingdamage.com/downloadable-content-dlc-a-blessing-and-a-curse/comment-page-1/#comment-220</link>
		<dc:creator>Jesse "Main Finger" Gregory</dc:creator>
		<pubDate>Tue, 03 Mar 2009 06:06:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=604#comment-220</guid>
		<description>What genres besides Adventure Games have been done episodically before? I&#039;m curious at how well other genres translate into the episodic format.</description>
		<content:encoded><![CDATA[<p>What genres besides Adventure Games have been done episodically before? I&#8217;m curious at how well other genres translate into the episodic format.</p>
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		<title>By: Shaolinjesus</title>
		<link>http://www.wingdamage.com/downloadable-content-dlc-a-blessing-and-a-curse/comment-page-1/#comment-219</link>
		<dc:creator>Shaolinjesus</dc:creator>
		<pubDate>Tue, 03 Mar 2009 05:43:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=604#comment-219</guid>
		<description>I am glad ChooChoo mentioned Criterion because I think that they have been a wonderful example.  It seems like every couple of months there is some new downloadable content for Burnout Paradise.  It has reached the point now where the total content available dwarfs the initial release.  

Jesse your article got me thinking about the idea of episodic games.  It seems like publishers are always toying with the idea but haven&#039;t really embraced it.  I personally think this would be a great way to try out new ideas and see how people respond.  I think people would be more likely to take a chance on a smaller less expensive experience.</description>
		<content:encoded><![CDATA[<p>I am glad ChooChoo mentioned Criterion because I think that they have been a wonderful example.  It seems like every couple of months there is some new downloadable content for Burnout Paradise.  It has reached the point now where the total content available dwarfs the initial release.  </p>
<p>Jesse your article got me thinking about the idea of episodic games.  It seems like publishers are always toying with the idea but haven&#8217;t really embraced it.  I personally think this would be a great way to try out new ideas and see how people respond.  I think people would be more likely to take a chance on a smaller less expensive experience.</p>
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		<title>By: Jesse "Main Finger" Gregory</title>
		<link>http://www.wingdamage.com/downloadable-content-dlc-a-blessing-and-a-curse/comment-page-1/#comment-217</link>
		<dc:creator>Jesse "Main Finger" Gregory</dc:creator>
		<pubDate>Tue, 03 Mar 2009 04:50:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.wingdamage.com/?p=604#comment-217</guid>
		<description>Well said, Charlie... well said.

I almost made this article even longer by getting into how GameStop specifically is making things even worse by having exclusive preorder DLC, but I figured I better stop myself before it got uncomfortably long.

And mucho thanks-o for the positive feedback, BTW :)</description>
		<content:encoded><![CDATA[<p>Well said, Charlie&#8230; well said.</p>
<p>I almost made this article even longer by getting into how GameStop specifically is making things even worse by having exclusive preorder DLC, but I figured I better stop myself before it got uncomfortably long.</p>
<p>And mucho thanks-o for the positive feedback, BTW <img src='http://www.wingdamage.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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