Posts Tagged ‘2-D’
Review: Metal Slug XX (PSP)
Metal Slug XX proudly hearkens back to its arcade roots. The game was designed to get you to “insert coin”, and if you want to see the end you either have to have the reflexes of a cat ninja or hit continue 83 times like me.
Can a game that unapologetically kills you for every misstep be fun?
Review: Mega Man 10 (WiiWare, PSN, XBLA)

"More faux retro goodness from Capcom."
When Mega Man 9 was revealed, it was a huge surprise. Going back to the visuals and gameplay of the NES era was a bold move. Generally, the response was positive. But with 9 already out, will Mega Man 10‘s continued use of the faux retro design feel as welcome?
Those who played the last entry will know what they’re getting into as far as the format goes. Eight new robot masters, new stages, and of course, new weapons. But there are a few new features this time around. Proto Man is available right from the start instead of being released as paid DLC. Those hungering for the charging and sliding abilities Mega Man left behind in his retro reboot might feel more at home with him.
Review: Dark Void Zero (DSiWare)

I know what you’re thinking. “Where’s the Friday Old Games review for this week?” Well, gentle reader, I’ll tell you. In an attempt to promote the new jetpack-infused third-person-shooter, Dark Void, Capcom forged an imaginary story of an abandoned NES game named Dark Rift. The game has now been “revived” and released as Dark Void Zero. While it’s not really an “old game”, let’s just pretend the story is true.
FOG Review: Disney’s The Little Mermaid (NES)

"Like Ecco the Dolphin, except nothing like it."
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
In the golden age of the NES, Capcom made a number of games based on Disney cartoons. While games like Ducktales where a staple of my childhood, a few of them passed me by until more recent times. One of these was Disney’s The Little Mermaid.
FOG Review: Super Mario Bros. (NES)

“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
I checked with the WingDamage gods and they agree that you cannot have an unofficial Mario day without discussing the original Super Mario Bros. It simply cannot happen.
FOG Review: Super Mario Bros. 3 (NES)

"The Wizard never saw it coming."
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
Today is a special themed edition of “Friday Old Games”. With our recent review of New Super Mario Bros. Wii now live, I’m taking this opportunity to talk about my favorite game in the franchise, Super Mario Bros. 3.
While the original Super Mario Bros. laid down an excellent starting point for the series, the sequel (known to us non-Japanese gamers as The Lost Levels) felt like more of an expansion than a new game. In October of 1988, Nintendo of America released their own Super Mario Bros. 2 (later to be titled Super Mario USA in Japan) at the same time that Japanese gamers were getting their hands on the revolutionary Super Mario Bros. 3.
Review: New Super Mario Bros. Wii (Wii)

"The true successor to Super Mario World."
New Super Mario Bros. Wii is the follow up to the DS game entitled New Super Mario Bros. It was only a matter of time before having the word “new” in the title of a game would become terribly confusing. Despite what the poor naming choice might suggest, this is not a port of the DS game, but rather a completely new Mario game.
Like any 2D platformer in the franchise, the game will have you running and jumping on the heads of enemies through eight themed worlds before finally reaching Bowser and rescuing the princess yet again. But this time around, Mario has new powers, multiplayer, and some of the zaniest level design (in a good way) the series has ever seen.
FOG Review: Bio Miracle Bokutte Upa (Famicom Disk System Import)

"It's like Mario meets Bubble Bobble meets babies."
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
Bio Miracle Bokutte Upa is a 2D platformer where you control a baby named Upa who has been given a magic rattle. Upa must go through seven cheerfully themed worlds to get to a goat demon and rescue a treasure chest full of other babies. Yes, you read that correctly.
Review: A Boy and His Blob (Wii)

"A whimsical journey at a budget price."
I’ve always loved the concept of A Boy and His Blob: Trouble on Blobonia for the NES. The problem is, between the confusing map, limited jelly beans, and unforgiving hit detection, I could never get anywhere in the darn thing. Wayforward (developers of the fantastic Contra 4) decided to take that fascinating concept and “re-imagine” it into a more accessible and modern game.
Review: Muramasa: The Demon Blade (Wii)

"Despite popular belief, this is a screenshot and not something framed on my wall."
I have come to the conclusion that the staff at Vanillaware is made up of a bunch of wizards who use very powerful magic to make the graphics for their games. The above screenshot alone is enough to cause a “double take“. And yet, that is nothing compared to seeing “Muramasa: The Demon Blade” in motion. The game somehow managers to look like a moving painting, and I don’t say that lightly.
But Muramasa’s graphics are already becoming increasingly well known. The story that really must be told is that of its gameplay. After all, the prettiest game in the world (which this just might be) is nothing without fun and engaging gameplay to back it up.



2009: A Space Year in Review
The WingDamage Staff Picks Their Favorite Games of 2009
Anticipated Games of Q1 2010



