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	<title>WingDamage.com &#187; Goonies II</title>
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	<description>Gaming News, Reviews, &#38; Editorials</description>
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		<title>Barrel Roll! #74 &#8211; &#8220;ScissorMans win the World Cup!&#8221;</title>
		<link>http://www.wingdamage.com/barrel-roll-74-scissormans-win-the-world-cup/</link>
		<comments>http://www.wingdamage.com/barrel-roll-74-scissormans-win-the-world-cup/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 12:00:49 +0000</pubDate>
		<dc:creator>Jonah Gregory</dc:creator>
				<category><![CDATA[Barrel Roll!]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Castlevania: Symphony of The Night]]></category>
		<category><![CDATA[Crackdown 2]]></category>
		<category><![CDATA[Goonies II]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Monkey Island Special Edition 2: LeChuck's Revenge]]></category>
		<category><![CDATA[NBA Jam]]></category>
		<category><![CDATA[Shadow Complex]]></category>
		<category><![CDATA[Sin and Punishment: Star Successor]]></category>

		<guid isPermaLink="false">http://www.wingdamage.com/?p=7870</guid>
		<description><![CDATA[On a very special seventy-fourth episode of the video game podcast &#8220;Barrel Roll!&#8221;, the guys witness history in the making as Scissor-Man scores a million goal-points to win the World Cup for team ScissorMans. We also talk about video games. Returning junior editor Russ &#8220;the Bus&#8221; Walsh attempt to tell us about Crackdown 2 , [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wingdamage.com/wp-content/uploads/2010/07/mega-man-soccer.jpg"><img class="alignnone size-full wp-image-7871" title="mega-man-soccer" src="http://www.wingdamage.com/wp-content/uploads/2010/07/mega-man-soccer.jpg" alt="" width="500" height="290" /></a></p>
<p>On a very special seventy-fourth episode of the video game podcast &#8220;Barrel Roll!&#8221;, the guys witness history in the making as Scissor-Man scores a million goal-points to win the World Cup for team ScissorMans.</p>
<p>We also talk about video games.</p>
<p><span id="more-7870"></span>Returning junior editor <a href="http://www.wingdamage.com/author/russthebus/">Russ &#8220;the Bus&#8221; Walsh</a> attempt to tell us about <em>Crackdown 2</em> , but his spirits become too crushed to continue on. <a href="http://www.wingdamage.com/author/heatman/">Adam</a> has finally joined us in 2005 and picked up an Xbox 360, so he has mostly been playing older XBLA titles like <a href="http://www.wingdamage.com/review-shadow-complex-xbox-360/"><em>Shadow Complex</em></a> and <em>Castlevania: Symphony of the Night</em>.</p>
<p><a href="http://www.wingdamage.com/author/spambot/">Jonah</a> had a chance to try out the co-op mode in <a href="http://www.wingdamage.com/review-sin-punishment-star-successor-wii/"><em>Sin and Punishment: Star Successor</em></a>. He also picked up the new<em> Monkey Island 2 Special Edition: LeChuck&#8217;s Revenge. </em>Meanwhile, <a href="http://www.wingdamage.com/author/mainfinger/">Jesse</a> has fired up the space jams with <a href="http://www.wingdamage.com/review-mass-effect-2-xbox-360-pc/"><em>Mass Effect 2</em></a>.</p>
<p>In the news, we talk about<em> NBA Jam</em> possibly coming to XBLA and PSN, the upcoming &#8220;Summer of Arcade&#8221; games, <em>Dragon Age 2</em> and much more.</p>
<p>There is even time for a &#8220;<a href="http://www.wingdamage.com/tag/friday-old-games/">Friday Old Games</a>&#8221; discussion of <a href="http://www.wingdamage.com/fog-review-the-goonies-ii-nes/"><em>Goonies 2</em></a>.</p>
<p><a href="http://recordings.talkshoe.com/TC-39776/TS-376195.mp3">Download</a></p>
<p><a href="http://recordings.talkshoe.com/rss39776.xml" target="_blank">RSS</a></p>
<p><a href="itpc://recordings.talkshoe.com/rss39776.xml" target="_blank">iTunes</a></p>
<h3>Show Links:</h3>
<p>Outro Music – “Fortuna (Star Fox)” by <a href="http://theoneups.com/" target="_blank">The                 OneUps</a></p>
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		<item>
		<title>FOG Review: The Goonies II (NES)</title>
		<link>http://www.wingdamage.com/fog-review-the-goonies-ii-nes/</link>
		<comments>http://www.wingdamage.com/fog-review-the-goonies-ii-nes/#comments</comments>
		<pubDate>Fri, 09 Jul 2010 18:30:55 +0000</pubDate>
		<dc:creator>Jonah Gregory</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Friday Old Games]]></category>
		<category><![CDATA[Goonies II]]></category>
		<category><![CDATA[licensed games]]></category>
		<category><![CDATA[Metroidvania]]></category>
		<category><![CDATA[platformer]]></category>

		<guid isPermaLink="false">http://www.wingdamage.com/?p=7437</guid>
		<description><![CDATA[“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time. One of the coolest parts of playing video games as a kid was the feeling of exploration. Sure, back on the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wingdamage.com/wp-content/uploads/2010/06/goonies2.jpg"><img class="alignnone size-full wp-image-7836" title="goonies2" src="http://www.wingdamage.com/wp-content/uploads/2010/06/goonies2.jpg" alt="" width="500" height="290" /></a></p>
<p><em>“<a title="Friday Old Games" href="http://www.wingdamage.com/tag/friday-old-games/">Friday Old Games</a>”  is a series of articles in which we review a game from the older  generations of consoles, share why we picked it, and whether or not it  holds up with time.</em></p>
<p>One of the coolest parts of playing video games as a kid was the feeling of exploration. Sure, back on the NES it was still in a pretty abstract way, but a well designed adventure could really suck you in. Even back then, when passing the controller back and forth with my friends to work our way through a game (old school co-op), we felt like we were there.</p>
<p>Never was this truer than of the original <em>Metroid</em>. It totally blew us away that we were free to explore the game&#8217;s world in whatever order we wanted. Sure, you needed to find new abilities to progress past certain obstacles, but that only added to the challenge and fun. But there weren&#8217;t nearly enough of this style of game. We were surprised and delighted to find there was a sequel to one of our favorite movies in game form, and it was in the <em>Metroid</em> style.</p>
<p>That game was <em>The Goonies II</em>.</p>
<p><span id="more-7437"></span>Back then it didn&#8217;t bother us at all when a game&#8217;s plot was complete nonsense. The Fratellis have kidnapped six of the Goonies and a Mermaid named Annie. It is up to you, as Mikey, to save them.</p>
<p><a href="http://www.wingdamage.com/wp-content/uploads/2010/07/goonies2-platforming.jpg"><img class="alignnone size-full  wp-image-7845" title="goonies2-platforming" src="http://www.wingdamage.com/wp-content/uploads/2010/07/goonies2-platforming.jpg" alt="" width="500" height="407" /></a></p>
<p>I fully admit that that the plot of <em>Goonies II</em> is pure insanity. It was made in Japan as a sequel to a game that only came out in the states via the <a href="http://en.wikipedia.org/wiki/PlayChoice-10">PlayChoice-10</a>. We didn&#8217;t even realize that was why it was called #2. We all assumed it was a sequel to the film.</p>
<p>The main field of play is a 2D action platformer where Mikey uses various weapons like a yo-yo, boomerang, and bombs to defeat his enemies. As you progress, you will need to find various tools that will help you reach new areas and save all the Goonies, then Annie (the mermaid).</p>
<p>The secondary part of the game is a 3D first person area, reminiscent of (but a very much simplified version of) games like <em><a href="http://en.wikipedia.org/wiki/Shadowgate">Shadowgate</a> </em>and <em><a href="http://en.wikipedia.org/wiki/D%C3%A9j%C3%A0_Vu_%28video_game%29">Déjà Vu</a>. </em>Here is where you must use many of the tools you have collected to find hidden doorways, collect new items, and ultimately rescue your captured friends.</p>
<p><a href="http://www.wingdamage.com/wp-content/uploads/2010/07/goonies2-3d.jpg"><img class="alignnone size-full wp-image-7846" title="goonies2-3d" src="http://www.wingdamage.com/wp-content/uploads/2010/07/goonies2-3d.jpg" alt="" width="500" height="438" /></a></p>
<p>The 3D zones are also the connecting pathways between the various 2D areas. A very cool design concept was that the 2D map was actually double sided, with the warp zones in the 3D areas linking the two sides of the map.</p>
<h3>Why did I pick this game?</h3>
<p>Like most people who grew up in the 80&#8242;s, <em>The Goonies</em> was one of my favorite movies. This year is the film&#8217;s 25th anniversary and as strange as it sounds, the NES game <em>Goonies II</em> really ignited my love of the film. Games from that era were designed to be power fantasies for kids, making it feel like you were the one on a crazy adventure.</p>
<p>Since every kid I knew back then wanted to be a Goonie, it only made sense that playing through the game made us feel like part of the action.</p>
<h3>How does it hold up with time?</h3>
<p>The 2D segments of <em>The Goonies II</em> are solid even today. I was still able to jump in and find my way through the game with a minimum of frustration. Sadly, I can&#8217;t say the same for the original <em>Metroid</em>.</p>
<p>The 3D segments really slow down the action. I remember loving those parts as a kid because they felt so strange and mysterious. Nowadays, the slow interface of using your tools to bang on the various walls to find the hidden stuff starts to get tedious after a while.</p>
<p>One of the first strategy guides we ever had our hands on was simply called <em>The Nintendo Player&#8217;s Guide</em>. It is a black book with every major release up to that point laid out for you. If it wasn&#8217;t for the in-depth maps and hints in that book, I doubt I would ever have made it very far in<em> Goonies II</em> (or <em>Rygar</em> for that matter).</p>
<p>Going back for my recent playthrough, I thought it only fitting to once again use the book in tandem with playing through the game. I&#8217;m glad I did, as it made it a smooth ride that was as fun as I remembered it.</p>
<p><a href="http://www.wingdamage.com/wp-content/uploads/2010/07/goonies2-gameover.jpg"><img class="alignnone size-full wp-image-7849" title="goonies2-gameover" src="http://www.wingdamage.com/wp-content/uploads/2010/07/goonies2-gameover.jpg" alt="" width="500" height="438" /></a></p>
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