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Posts Tagged ‘import’


Four and a Half Minutes of Pure Final Fantasy Type-0 Gameplay Footage

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Sure, Square-Enix might be concentrating its North American focus on Final Fantasy XIII-2, but Japan will soon get a far more interesting looking game in the series. Final Fantasy Type-0 is a fast paced action RPG and is part of the same Fabula Nova Crystallis mythology. While it may not be confirmed to come overseas, a Japanese demo has been released that will work just fine if your firmware is up to date.

Having played through the demo myself, I left quite impressed. The large number of characters you can play as with their varying weapons and abilities have a nice sense of variety. And each of the demo’s levels have a lot going on, some even involving multiple miniboss monsters. I’ve pieced together some highlights from each demo stage below for your viewing pleasure. (more…)

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Import Impressions: Minna no Rhythm Tengoku (Wii)

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“This is twice as fun as how completely unsafe it looks.”

Minna no Rhythm Tengoku (meaning Everyone’s Rhythm Heaven) is the most recent entry and first console edition of Nintendo’s Rhythm Heaven series. Like its predecessors, the game is composed of a number of music-driven rhythm games with simple controls. I became an immediate fan after trying out the DS game released in 2009, and was downright ecstatic when Nintendo announced a follow up for the Wii.

I was also concerned, however, since being Wii software likely entitled it to have motion gestures, and big oafs like myself can be pretty uncoordinated. Could this game have been spoiled before it even came out? (Quick spoiler: no.)

(more…)

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A New Remix Album is NieRly Out

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Not satisfied with only a single NieR arrange album, Square-Enix has put together another titled NieR Tribute Album -echo-. Who can blame them? Afterall, I gave NieR the number one spot in my 2010 soundtrack roundup.

The album will feature 12 tracks arranged by a variety of artists. While many of the names may seem unfamiliar, you might recognize Sexy-Synthesizer who just had 3 tracks confirmed for the upcoming SQ Chips album we reported on earlier.

NieR Tribute Album -echo- is set to release on September 14th for 2,100 yen (roughly $26.75)

Source: Square-Enix Buy the Album: Amazon, Play-Asia, Square-Enix eStore

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SQ Chips Remixes Classic Square Enix Tunes Down to 8 Bits

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SQ Chips Square Enix 8bit Chiptune Remix AlbumFollowing in the footsteps of albums like Chip Tuned Rockman, Square Enix is taking some of its beloved music from the post-8bit era and rearranging it into new chiptune remixes for its latest album SQ Chips.

Love SQ (the first album in the series) has already shown us how great 8bit remixes of Chrono Trigger can be thanks to the talents of Sexy Synthesizer. And while we don’t know which artists are contributing to SQ Chips, we do know most of the games it will feature. Aside from more Chrono Trigger, expect to hear music from Secret of Mana and its Japan-only sequel Seiken Densetsu 3, Einhänder, Threads of Fate, Brave Fencer Musashi, Saga 2 and Unlimited Saga, Project Sylpheed and of course, the Final Fantasy series.

SQ Chips will available on September 7th for ¥1890 (approximately $23.50) from Amazon Japan, the Sony Music Shop and the Square Enix eStore. Until then, you can check out a sample by listening to the background music on the official site.

Source: Square Enix (via GamePro)

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Review: Eschatos (Xbox 360 Import)

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Eschatos (Xbox 360 Import)

Before you ask why you should care about an imported Xbox 360 game, let me get this out of the way: Unlike most things on the system, Eschatos is a region-free game.

Importing games can get pricey, but sometimes it’s just worth it to do it anyway. If you are a fan of SHMUPs, Eschatos is one of those times.

Eschatos‘ mechanics are simple, but effective. You have three tools at your disposal: a straight shot, a wide shot, and a shield. The straight shot is powerful and travels across the entire screen while the wide shot is weaker and has a much shorter range, but allows you to take out multiple weaker enemies at once with ease. Giving you unlimited use of these two guns at all times instead of relegating them to a collectable power up system gives you a great sense of versatility as you play.

(more…)

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Square-Enix Brings Us Some More SQ

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Square-Enix Brings Us Some More SQPoor Square-Enix music collector. Try as you might, you’ll never be able to keep up with all the soundtracks and remix albums raining down on you. Today is no exception as SE unleashes More SQ on us.

More SQ is the third album in the SQ series of remix albums following Love SQ and the more downtempo Chill SQ. The new album doesn’t stick to any genre in particular and features a completely different artist for each of its 13 tracks.

Interestingly enough, More SQ doesn’t stick to one era either. Featuring remixes from various Final Fantasy games, Chrono Trigger, and even Nier (aka 2010 Soundtrack of the Year), there’s a lot to love in SE’s latest. (more…)

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Xenogears Soundtrack Gets an Orchestral Shot in the Arm

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Xenogears Soundtrack Gets an Orchestral Shot in the ArmThey say the number thirteen is unlucky, but the thirteenth anniversary of the PlayStation classic, Xenogears, begs to differ. The JRPG finally squirmed its way into the trickle of PSOne Classics this week, but that’s not the exciting part.

The music, written by famed composer Yasunori Mitsuda (Chrono Trigger, Chrono Cross), is getting an orchestral facelift today. -MYTH- The Xenogears Orchestral Album features 14 tracks from the game, rearranged and performed by The Bulgarian Symphony Orchestra. You can hear samples of each song on the album’s official site. And for around $34, you can import a copy of your very own, which actually features some fairly elaborate packaging. (more…)

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The Last Story (Wii) Diary Entry #3: Welcome to Ruli City

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The Last Story (Wii) Diary Entry #3: Welcome to Ruli City

The Last Story Diary is a series of articles in which I will chronicle my adventures while playing the Japanese version of Final Fantasy creator Hironobu Sakaguchi’s The Last Story. While there will be no spoilers of the story’s dialogue (I don’t know Japanese), there will be descriptions of certain situations I encounter that could be considered spoilers.

After playing awhile, I came to realize the best control scheme is the Classic Controller Pro. There are no motion controls or IR sensor controls, so the Wii Remote & Nunchuck hold no advantage. In fact, that scheme doesn’t have free camera movement, though you can still snap the camera behind you. The standard Classic Controller is almost perfect, but the second L & R buttons (which the game makes use of) are next to the first L & R instead of underneath like the Pro. Both of these schemes still work adequately, but the Classic Controller Pro is by far the most comfortable.

But I digress. Back to the story!

It was time for me to enter Ruli City. Immediately, I found myself in the town’s bar. This appeared to be the main base of operations for my rag tag crew. Seiren, my dual sword-wielding warrior, seemed to be in a constant state of drunkenness everytime I talked to her.

(more…)

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Rock Out With Samples of Nobuo Uematsu’s New Band, Earthbound Papas

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earthbound-papas-octave-theory-nobuo-uematsuIt’s no secret that Nobuo Uematsu, the legendary composer behind the classic Final Fantasy games, likes to rock. For about seven years, Uematsu played keyboard in the face-melting progressive metal group known to us mortals as The Black Mages. But after three albums, it seems the super group has disbanded as of late last year.

Was this the end for Uematsu’s rock career? Far from it! In fact, he’s already working on a new project in the same vein. Enter the Earthbound Papas. No, they don’t cover songs from the SNES classic, Earthbound. Instead, they cover various works from Uematsu’s career (including, but not limited to Final Fantasy) and perform new material. (more…)

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The Last Story (Wii) Diary Entry 2: Online

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The Last Story (Wii) Diary Entry 2: Online

The Last Story Diary is a series of articles in which I will chronicle my adventures while playing the Japanese version of Final Fantasy creator Hironobu Sakaguchi’s The Last Story. While there will be no spoilers of the story’s dialogue (I don’t know Japanese), there will be descriptions of certain situations I encounter that could be considered spoilers.

After fighting the glowing blue tiger until he retreated, I decided to explore The Last Story‘s online modes a bit. There are two types of online modes. Versus mode has six players fighting each other in a deathmatch while Online Raid groups you with a party to play cooperatively.

I decided to try versus mode first. Unlike story mode (which has you controlling only Elza), I was able to choose from a rather large list of characters in versus. While the basic controls were the same for each, I found each character had unique strengths and abilities.

(more…)

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