Posts Tagged ‘licensed games’
Review: Aliens Infestation (DS)
To make something fresh, you don’t always have to start from scratch. Sometimes you can take something that’s very well established and simply put it in an entirely different context. Suddenly, what is old becomes new again.
This is something Aliens Infestation does in more ways than one. In it, you’ll find a combination of many things. While the most pronounced is its Metroid “Lite” structure, it also borrows elements from cover based shooters and even has a tinge of survival horror. Everything comes together to form a game with its own strong identity, never feeling like a clone of any of the games it takes inspiration from.
Back to the Future Episode 1 Now Free For Everyone
Telltale has just made the first episode of Back to the Future: The Game free.
You read that right.
The are assuring everyone that this is no April Fool’s prank and that there is no expiration or cut off date. So if you’ve been on the fence about trying their latest episodic adventure, you are officially out of excuses.
You can head over to the Telltale games website right now and download Back to the Future The Game: Episode 1: It’s About Time. If you like what you play, the complete five episode series is only $24.99.
Review: Naruto Shippuden Ultimate Ninja Storm 2 (Xbox 360, PS3)

"Fan of Naruto or not, this is a fun and very accessible fighter."
There are a lot of ways to get into the Guinness Book of World Records. You could try to balance the most spoons on your face, eat a 12″ pizza the fastest, or type the most books backwards. CyberConnect2 tried to get in the spotlight by having the world’s longest game title, Shonen Jump Naruto Shippuden Ultimate Ninja: Storm 2.
As if the title wasn’t confusing enough, there are two more unrelated Naruto games coming out in a week. But before you assume this is another slapped together licensed game, I’m here to tell you that, not only is Ultimate Ninja Storm 2 fun, it also has some insanely high production values.
Review: Toy Story 3 (Xbox 360, PS3, Wii, DS, PSP, PC)
I’m of the opinion that kids games shouldn’t be garbage.
Just because a game is licensed or made for kids, this should not be used as an excuse to shove shoddy, unfinished games out the door. More often than not, short development cycles thwart any attempt to make a licensed game good, because much of the sales come from hitting the shelves at the same time as the movie a game is based off of.
That’s why I was happy to see that Toy Story 3 felt like a real game.
Review: Scott Pilgrim vs. The World: The Game (PSN, XBLA)
Scott Pilgrim is having a bit of a media explosion at the moment. It’s gone from an independent comic (started in 2004) that I had only heard about in passing, to a franchise that the entire internet seems to be talking about (both positively and negatively) with a movie and a videogame released last week.
Scott Pilgrim vs. The World: The Game is an old-school brawler through and through. You and up to three local friends (sorry, no online multiplayer) play as either Scott, Ramona, Kim, or Stills and get to punching and kicking your way through each of the game’s stages.
FOG Review: The Goonies II (NES)
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
One of the coolest parts of playing video games as a kid was the feeling of exploration. Sure, back on the NES it was still in a pretty abstract way, but a well designed adventure could really suck you in. Even back then, when passing the controller back and forth with my friends to work our way through a game (old school co-op), we felt like we were there.
Never was this truer than of the original Metroid. It totally blew us away that we were free to explore the game’s world in whatever order we wanted. Sure, you needed to find new abilities to progress past certain obstacles, but that only added to the challenge and fun. But there weren’t nearly enough of this style of game. We were surprised and delighted to find there was a sequel to one of our favorite movies in game form, and it was in the Metroid style.
That game was The Goonies II.
Our Memories are Dirty Liars
As the internet makes everyone’s voices heard more and more, whether it be through comment systems, forums, or social media sites, it’s interesting to see the different patterns that develop. One I’ve taken note of in the last couple of years is the inaccuracies of our memories. Yes, I say “our” because I’ve fallen into this same trap from time to time just like everyone has.
Review: The Sky Crawlers: Innocent Aces (Wii)

"A licensed game from the developers of the Ace Combat series."
It’s very odd that I would seek out a licensed game based on a license I (at the time) had never heard of, but The Sky Crawlers: Innocent Aces had several things going for it. First off, the team behind the Wii exclusive flight game is Project Aces; developer of the highly regarded Ace Combat series.
Secondly, it boasted a unique and ambitious use of motion controls, which is something I’d like to support. And finally, the game retailed at the budget price of $30 on the day of release, though admittedly that could be taken as a strike against its predicted quality.
2 Player Review: Batman: Arkham Asylum (PS3, Xbox 360, PC)
“2 Player Reviews” is a series of articles in which two members of the Wing Damage staff separately review a game, so as to give our readers multiple perspectives on the subject matter.
Player 1 – Jonah “spambot” Gregory
As a reader of comic books, and a fan of the Batman universe in general, I have been waiting a long time for a game starring the Dark Knight that was worth playing. Sure, there were a few games I enjoyed back in the day, like the NES game simply titled Batman and The Adventures of Batman & Robin for the SNES, but every venture into the realm of 3D has ended poorly.
FOG Review: James Bond Goldeneye (N64)
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
Due to overwhelming demand, a federal court order, and a purple nurple, I have been forced to go back and examine one of the crown jewels of gaming’s yesteryear, Goldeneye.
Before frat boys were learning the intricacies of system linking their Xboxes and Pierce Brosnan was the hot new Bond, Goldeneye for the Nintendo 64 set the world on fire (in a good way). Millions of gamers discovered the joy of shooting their friends in the face.














