<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>WingDamage.com &#187; messaging</title>
	<atom:link href="http://www.wingdamage.com/tag/messaging/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.wingdamage.com</link>
	<description>Gaming News, Reviews, &#38; Editorials</description>
	<lastBuildDate>Thu, 09 Feb 2012 17:23:25 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>Message Killing</title>
		<link>http://www.wingdamage.com/message-killing/</link>
		<comments>http://www.wingdamage.com/message-killing/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 13:00:39 +0000</pubDate>
		<dc:creator>Dave Corvin</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[bloop blip]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[lumines]]></category>
		<category><![CDATA[messaging]]></category>
		<category><![CDATA[NBA Jam]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.wingdamage.com/?p=4526</guid>
		<description><![CDATA[I am playing Lumines. I am in the groove. The whole board is basically clear. I am already at my previous high score and I am quickly taking off for the stratosphere. If life were NBA Jam, I would literally be on fire. My hands are moving with a precision that a concert pianist would [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-4676" title="Message Killing" src="http://www.wingdamage.com/wp-content/uploads/2009/11/message-killing.jpg" alt="Message Killing" width="500" height="290" /></p>
<p>I am playing <em>Lumines</em>. I am in the groove. The whole board is basically clear. I am already at my previous high score and I am quickly taking off for the stratosphere. If life were <em>NBA Jam</em>, I would literally be on fire. My hands are moving with a precision that a concert pianist would envy. There is nothing that can stop me. When <a title="Posts by Luke" href="http://www.wingdamage.com/author/masterlookas/">Masterlookas</a> sees this score, honest to god, tears are going to fall out of his eyes.</p>
<p>And then bloop blip.  I&#8217;ve got a message from my friend.</p>
<p><span id="more-4526"></span></p>
<p>I shrug and pause to send a reply.</p>
<p>Bloop blip; another message from another friend. I sigh and send a quick reply.</p>
<p>I un-pause the game and get back to it, only now I am out of the groove. I am making stupid mistakes. Moves that a moment ago would have cleared the board are now horrendous mistakes that are quickly piling up. I scramble as my nerves begin to fray. I could still come back from this. All it would take is one piece. I set everything up for this one moment as I prepare to come back from all of my little mistakes. I can get the groove back, I just need this one piece.</p>
<p>Bloop blip; another message at the exact moment I am rotating the block to clear everything.</p>
<p>The little bloop blip somehow causes everything to stutter and hiccup for just long enough for me to miss placing the one piece that can save me. There is nothing I can do now. As I watch the last piece begin to fall, I let out a cry of frustration so loud that my dog thinks I am signaling him to attack my cat.</p>
<p>And so my dreams of glory are dashed and I feel like Samuel Taylor Coleridge as he was composing <em>Kubla Khan</em>; my masterpiece brought to a halt by a mundane distraction.</p>
<p>This is not the first time that this has happened.</p>
<p>Messages have caused my death numerous times. The all time best (and worst) came courtesy of Masterlookas.  I was going through the silos in <em>Call of Duty 4 </em>on veteran, which is by far the toughest section of the game. Masterlookas knew that I was having a bit of trouble so, like the great friend that he is, he sent me a message.</p>
<p>&#8220;I hope this message distracts you and you die!&#8221;</p>
<p>Ah, friendship is grand isn&#8217;t it? Sure enough, his message did distract me and, sure enough, some crazy Russian trooper shot me in the face and I had to restart.</p>
<p>I love that I can send messages to my friends no matter what game they are playing. I have used the messenger service to interrupt my friends in the middle of a movie so I can tell them that I had just made a hilarious joke at their expense (don&#8217;t want to talk behind someones back without letting them know that I zinged them). I had no qualms about firing off messages whenever I see they are online. I didn&#8217;t really care if they were on the last boss or trying to beat an impossibly hard level. Who cares what they are doing? I have a mildly amusing joke I have to tell them.</p>
<p>However, I (like all reasonable, rational people) have decided that it is completely unfair when a message distracts and/or kills me. Xbox Live should include a feature where the system knows that you are in a cool or difficult part and waits to deliver the message. I have no clue as to what sort of programming stuff would be involved in this, but I do know there are all sorts of hertz and gigabytes and other make-believe words inside of Xbox 360&#8242;s, so maybe a couple of those could be used to keep messages from popping up when I am &#8220;en fuego&#8221;.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.wingdamage.com/message-killing/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
	</channel>
</rss>

