WingDamage - An Editorial Gaming Blog

An Editorial Gaming Blog

Posts Tagged ‘N64’


FOG Review: War Gods (N64)

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Review: War Gods (N64)

Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.

The Nintendo 64 was not known for the quality of its fighting games and War Gods certainly doesn’t help. This is one of those games that seems like the developers were trying to copy what their eight-year-old nephew told them Mortal Kombat was like, only the eight-year-old speaks a language no one understands and the uncle has a degenerative brain disease.

Sadly, some poor kid got this game for Christmas and now he hates war; all because of this game.

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FOG Review: Duke Nukem 64 (N64)

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"...something about bubblegum"

"...something about bubblegum"

Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.

Before I get going here, I want to ask a simple question: What happened to friendly, jammin’ aliens like Toejam and Earl? It seems no matter where you look, the gaming industry is cramming ‘shoot aliens’ down our throat.

Mass Effect, Gears of War, Halo, Half-Life… all of these franchises highly successful, and all of them based on the same simple formula; Go in. Shoot some aliens. Save the day.

But before anyone confronted Saren, closed an emergence hole, pistol whipped a grunt or decided a crow bar works better as a club, Duke Nukem was the prime offender.

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FOG Review: Super Mario 64 (N64)

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super-mario-64-box-cover

Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.

Looking back on 1996 a few tumultuous events may come to mind, ranging from the controversial accusations and trial of O.J. Simpson, to finding out our favorite cycling champion was inflicted with a treacherous testicle tumor. But more importantly, at least in the eyes of a (at the time) four year old child, 1996 was the dawning of a new generation of gaming with the launch of the largely successful Nintendo 64. Only 2 games were available with the launch of this console, and only one of them was able to hold my interest every time I visited my cousins brand new ‘super-system’. I’m talking about, of course, Super Mario 64.

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FOG Review: James Bond Goldeneye (N64)

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n64-goldeneye

Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.

Due to overwhelming demand, a federal court order, and a purple nurple, I have been forced to go back and examine one of the crown jewels of gaming’s yesteryear, Goldeneye.

Before frat boys were learning the intricacies of system linking their Xboxes and Pierce Brosnan was the hot new Bond, Goldeneye for the Nintendo 64 set the world on fire (in a good way). Millions of gamers discovered the joy of shooting their friends in the face.

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FOG Review: Sin and Punishment (N64 Import)

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"Easily importable thanks to Virtual Console"

"Easily importable thanks to Virtual Console"

Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.

Sin and Punishment is a Treasure developed rail-shooter for the Nintendo 64. When it came out back in 2000, it was exclusive to Japan. Seven years later, it was released on the Wii’s Virtual Console service, finally making its first appearance in North America and Europe. Was it worth finally bringing over?

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Best Weapons in Video Games

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"Nice to EAT you!"

"Nice to EAT you!"

Just about every game has a weapon of some kind, most are interchangeable, some are entirely forgettable.  However, there are some weapons that stand out, that people talk about long after the cartridge has gone into the closet and the disc is all scratched up.  These are the weapons that transcend their utility to become works of art.

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I don’t really play video games. What’s the deal with that?

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"One of the sexier pixel vixens, for sure"

"One of the sexier pixel vixens, for sure"

And what am I doing writing for this blog?

Well, the short answer is that I was asked. The long answer… is longer. I thought I would spend my inaugural post for Wing Damage exploring my relationship with video games, to explain my perspective to the readers, and to introduce my n00by self to my fellow contributors. A lot of the points that I bring up in this entry will be expanded on later, so I guess you could say that this entry is going to be my Wing Damage thesis statement.

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