Posts Tagged ‘NES’
Random and K-Murdock Releasing Forever Famicom on June 1st
Looking for some dope rhymes and phat beats laid over the top of classic NES and SNES themes? Look no further, for Random (aka Mega Ran) and K-Murdock have been working on just that! The result of their efforts, Forever Famicom, is dropping to the public on June 1st.
Can’t wait a week? You’re in luck. The album is being released early in digital form to members of the Mega Ran message board who pre-order the album. You can join up and place your order here.
On Random’s official site, you can check out preview clips of all 14 tracks. The music samples lots of memorable tunes from games such as Earthbound, Star Fox, Little Nemo, Ducktales, and much more. If you enjoy nerdcore and videogame music, don’t miss it. And be sure to check out the full version of Dream Master (Little Nemo) embedded after the break.
FOG Review: BurgerTime
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
BurgerTime is the kind of game that sounds ridiculous on paper, looks ridiculous on your screen, but is somehow completely addictive.
In an era where most games involved shooting aliens or ripping off Pac-Man, BurgerTime is about Hamburger construction.
FOG Review: R.C. Pro-Am (NES)
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
A lot of racing games came out for the NES, from Excitebike to Rad Racer and everything in-between. There was a surprisingly wide variety of them.
In 1988, Rare threw their hat into the racing ring (OK, that one got away from me) with R.C. Pro-Am, a racing game that revolved around remote controlled cars.
Our Memories are Dirty Liars
As the internet makes everyone’s voices heard more and more, whether it be through comment systems, forums, or social media sites, it’s interesting to see the different patterns that develop. One I’ve taken note of in the last couple of years is the inaccuracies of our memories. Yes, I say “our” because I’ve fallen into this same trap from time to time just like everyone has.
FOG Review: Solstice: The Quest for the Staff of Demnos (NES)
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
At some point when I was hanging out with Dave at his place of employment, Gamer Time, someone traded in a game for the NES that I had never heard of, Solstice: The Quest for the Staff of Demnos. Having grown up with the system, it always fascinates me to find games that I completely missed as a kid.
The cover art, posted as the header for this review, gave us a good laugh. It also had the box and manual intact, which pushed my decision to buy the game over the top.
Review: Dark Void Zero (DSiWare)

I know what you’re thinking. “Where’s the Friday Old Games review for this week?” Well, gentle reader, I’ll tell you. In an attempt to promote the new jetpack-infused third-person-shooter, Dark Void, Capcom forged an imaginary story of an abandoned NES game named Dark Rift. The game has now been “revived” and released as Dark Void Zero. While it’s not really an “old game”, let’s just pretend the story is true.
FOG Review: Duck Hunt (NES)
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
In our horribly named, but entirely delightful, weekly series, we jump into the official WingDamage Delorean and go back… back in time to examine some of the games of yesteryear. So let’s see if we can get this baby up to 88 miles per hour and go back to 1985 and look at Duck Hunt for the NES.
The Nintendo Entertainment System came packed with the raddest looking light gun in the history of video games. In the 80′s, the NES zapper looked like the future. When you were done pretending to shoot your friends with it, you could use it to play what I still consider to be one of the best light gun game ever made.
FOG Review: Disney’s The Little Mermaid (NES)

"Like Ecco the Dolphin, except nothing like it."
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
In the golden age of the NES, Capcom made a number of games based on Disney cartoons. While games like Ducktales where a staple of my childhood, a few of them passed me by until more recent times. One of these was Disney’s The Little Mermaid.
FOG Review: Super Mario Bros. (NES)

“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
I checked with the WingDamage gods and they agree that you cannot have an unofficial Mario day without discussing the original Super Mario Bros. It simply cannot happen.
FOG Review: Super Mario Bros. 3 (NES)

"The Wizard never saw it coming."
“Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.
Today is a special themed edition of “Friday Old Games”. With our recent review of New Super Mario Bros. Wii now live, I’m taking this opportunity to talk about my favorite game in the franchise, Super Mario Bros. 3.
While the original Super Mario Bros. laid down an excellent starting point for the series, the sequel (known to us non-Japanese gamers as The Lost Levels) felt like more of an expansion than a new game. In October of 1988, Nintendo of America released their own Super Mario Bros. 2 (later to be titled Super Mario USA in Japan) at the same time that Japanese gamers were getting their hands on the revolutionary Super Mario Bros. 3.








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