WingDamage - An Editorial Gaming Blog

Gaming News, Reviews, & Editorials

Posts Tagged ‘PAX 2012’


Barrel Roll #165 – “PAX Prime Roundup 2012″

2

On the much delayed one-hundred and sixty-fifth episode of Barrel Roll, Jesse and Jonah are joined by Adam to discuss all the stuff they played way back a few weeks ago at PAX Prime 2012. This includes such hot jams as Lost Planet 3Rayman Legends, and The Wonderful 101. There is also a lot of talk about the Wii U, because that is what all the hip kids are talking about these days.

In our second segment, Jonah brings FTL: Faster than Light to the table. It’s a roguelike on a space ship and he thought it was pretty good. Adam and Jesse finally get a chance to chat about their New Super Mario Bros. 2 impressions. Adam also brings a strange rhythm game to mix titled HarmoKnight.

All this plus lots more on Barrel Roll #165, “PAX Prime 2012 Roundup”.

Download

RSS

iTunes (Subscribe and Rate the show!)

Share

Print Your Own Blendo Big Boxes

0

One thing I wish I had collected when they existed were those old PC big boxes. They were a unique, and quite frankly rad piece of gaming history that has become more and more irrelevant in the digital age.

At PAX, I stopped by the Blendo Games booth and saw a set of really sweet big boxes for all of the games the company has released. As booth decorations go, it was an interesting and unique approach that definitely drew me in. Especially when you consider that all of their games so far have been digital only releases.

(more…)

Share

Super Time Force PAX Preview: Time Travel With ‘Tude

0

Super Time Force - Dinosaur Boss from PAX 2012 Demo

Sometimes a game has a mechanic so brilliant and works so naturally that I can’t help but wonder where it’s been all my life. Super Time Force revolves around such a mechanic: Single player Co-Op.

Every time you die, you start over. The hook is that your last attempts do as well, fighting alongside you before they repeat their grisly demise. If you die enough, you can amass an army of failures and maybe, just maybe, have a completely successful run.

(more…)

Share

Lost Planet 3 PAX Preview: Far, Far Away From Home

0

Lost Planet is a series in flux. The first game stole my heart with its lonely atmosphere, its icy locale, and its abundance of interesting weapons, vital suits, and ideas. When the series changed hands for the sequel, things got a bit messy. There was no shortage of crazy ideas, but the increased roughness of its edges became harder to ignore than ever. It’s for this reason that I didn’t mind hearing that Lost Planet 3 would be outsourced to another developer.

Immediately, I noticed one aspect of the series that seemed fixed: the story. Rather than the cliché amnesia of the first game or the nonsensical protagonist shifting of the second, Lost Planet 3 feels instantly relatable. You control Jim, a man with a wife and kid who just needs to make a living. Unfortunately for him, that means taking on hazardous jobs on an incredibly uninviting planet.

(more…)

Share

Barrel Roll #164 – “PAX Prequel”

1

PAX happened last weekend. You’ve seen the epic conclusion of the long running series, but what happened before? What is the origin story? How did we get our super powers? The untold story is about to be told!

Actually, we just didn’t have time to edit our pre-PAX podcast before actually going to PAX. Jonah is finally back and joins Jesse to talk about the long awaited release of The Last Story. Jesse shares his thoughts on the unlikely fighter that happens to be an RPG sequel, Persona 4 Arena. Jonah finally plays the wonderful Gravity Rush. And Adam Anania may or may not show up (spoiler: he never does).

All this and more on episode #163 of Barrel Roll, “PAX Prequel”.

Download

RSS

iTunes (Subscribe and Rate the show!)

Share

Capcom X The Mega Man Network Livestream at PAX

0

Jesse Gregory on Capcom's Mega Man 8 Livesteam at PAX 2012

This year’s Penny Arcade Expo (PAX) is in full swing and the first day has already come to a close. Both Jonah and I are wandering the show floor all three days and are planning to give our impressions on what we’ve seen. But until that content is ready, here’s a livestream of an old game. One might even call it a Friday Old Game.

As a contributor to The Mega Man Network, I joined Greg Moore at the Capcom booth for their livestream of Mega Man 8. Fun times were had, snazzy prizes were awarded (afterward), and many, many deaths were witnessed. During its rather long duration, several co-hosts swap in and out. You can find me at the beginning and again for a longer session after a quick break where Capcom’s Brett Elston comes on to read special challenges from our own Adam Anania. Get equipped with the archived stream below!

(more…)

Share
Follow WingDamage on Twitter Become a fan of WingDamage on Facebook Follow WingDamage on Tumblr Subscribe to the WingDamage YouTube Channel Subscribe to the WingDamage RSS Feed

You are running Internet Explorer 6 or lower. Please upgrade your browser to view the site properly