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Posts Tagged ‘PokeMon’


Barrel Roll! #108 – “Technical Difficulties-cast”

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On this, the one-hundred and eighth podcast in our series, “Barrel Roll! A Video Game Podcast”, we are lucky to make it out with our recording in-tact.

Dropped Skype calls, crashing computers, and more conspired to destroy our episode. But nothing can get our plucky hosts down as they talk Dogfighter, Portal: Still Alive, Gods Eater Burst, Winter Voices, Marvel VS Capcom 3 DLC and a lot more PokéMon.

That plus the new games this week on the latest podcastasode!

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Barrel Roll #107 – “Gotta Catch ‘em All (Again)”

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On this, the one-hundred and seventh episode of our beloved “Barrel Roll!” podshow, we once again try to be the very best. Yes, it’s that Pokémon time of year again.

But before that, the guys discuss the weeks newest releases, the news, and a few other games they’ve been playing: Goldeneye for the Wii for Jesse, Torchlight on XBLA for Adam, and Dragon Age 2 for Jonah.

So listen here for some hot steamy podcasting action. Also, Pokémon.

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Catch all the Songs in OCRemix’s new Pokémon Album: The Missingno Tracks

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Catch all the Songs in OCR's new PokeMon Album: The Missingno TracksLooking for a way to prepare your inner trainer and get psyched up before Pokémon Black and White release this Sunday? What better way than to revisit the music of the series in the form of The Missingno Tracks, a Pokémon arrange album from the OverClocked ReMix community.

The album features 28 tracks arranged in a variety of styles by 18 different artists, totaling over 90 minutes of music. It’s a labor of love from the fans, to the fans. And, like all OverClocked ReMix albums, it’s absolutely free to download. Check out the trailer below and catch the album before it runs away. (more…)

Barrel Roll #66 – “Clownface 2 Turbo”

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fake-photo-dojo

On a very special episode of “Barrel Roll! A Video Game Podcast”, the guys hit up the ultimate Dojo of awesomeness and have a battle royal to the death in front of a giant creepy clown face.

In what we’ve been playing, Photo Dojo is declared the best game ever made (see above).

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Barrel Roll! #61 – “The Cat Stole My Caterpie”

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"My Pokemans Walker. Let Me Show You It."

"My PokéMans Walker. Let me show you it."

On a very special sixty-first episode of “Barrel Roll! A Video Game Podcast”, Jonah’s PokéWalker has been stolen by his cats, who then proceeded to put it up on eBay. Just search for “Jonah’s PokéManswalker”.

On what we’ve been playing, Russ joins us to show us his PokéMans, Jesse talks Mega Man 10 DLC and Final Fantasy XIII, Jonah has been playing Uncharted 2 and finally finished Resident Evil 5, and Wes has thrown down with some UmJammer Lammy.

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Barrel Roll! #60 – “SakuraCon Wrapup Edition”

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"They're Everywhere..."

"They're everywhere..."

On a very special sixtieth episode of “Barrel Roll! A Video Game Podcast”, the Gregory brothers shoot the breeze.

Jesse has just returned from SakuraCon, the local Anime convention, and gives us the rundown. There were games, cosplayers, and lines, lines, lines!

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How the PokéMon Series Should Evolve

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How the PokeMon Series Should Evolve

When PokéMon Red and Blue came out, I was as happy as a young boy could be. Catching monsters and using them in turn-based battles was an exciting concept. I can think of few games that I have obsessed over as much as the original PokéMon generation in its day.

That being said, I can’t help but feel like each new generation is limiting itself in a lot of very arbitrary ways. While some things never change in order to preserve connectivity with older titles, other aspects remain stagnant for no apparent reason.

That isn’t to say new generations aren’t bringing anything new to the table. As the series has progressed we’ve seen new areas, new PokéMon, new elements, double battles, and more. But I’d like to take a moment and re-examine the series and see where its great concept could go if it wasn’t held back by its old traditions.

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Barrel Roll! #58 – “We Have to Catch Them. All of Them.”

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"This Image Makes No Sense. Sorry."

"This image makes no sense. Sorry."

On a very special fifty-eight episode of “Barrel Roll! A Video Game Podcast”, Jesse, Jonah, and Adam try to catch them all. It ends tragically.

In “The Games We Played Since Last Time”, Jesse and Adam mock Mega Man 10′s easy mode, Jesse gets even more in-depth with Final Fantasy XIII, and Adam tries out the Monster Hunter Tri demo. It turns out he is actually digging this one, and it is sounding more and more like we’ll have a team with which to hunt monsters come April.

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FOG Review: PokéMon Puzzle League (N64)

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"What's more logical than combining Tetrid Attack and PokeMon?"

"Panel de PokéMon!"

Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.

Long before the sequel to Meteos was themed with Disney characters, a Japanese puzzle game named Panel de Pon came over to North America after being re-branded with characters from Super Mario World 2: Yoshi’s Island and renamed Tetris Attack. Jump four years ahead and we find the game now re-re-branded with a paint job of the ever popular PokéMon series.

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