Posts Tagged ‘rhythm games’
Hands-On Impressions: Retro/Grade (PS3)
Retro/Grade is out to do something new with not one, but two genres. It tells the tale of Rick Rocket, “Space Pilot Guy” who just blew up the big baddie at the end of the game. However, the massive explosion has caused a rift in space/time and now he is traveling backwards through his previous battles.
On the surface, Retro/Grade looks like a Shmup (shoot-em-up) in the style of Gradius or R-Type, but it quickly becomes apparent that you are playing a rhythm game with the flavor of a flashy shooter.
Review: DJ Hero (Xbox 360, PS3, Wii)

"The real DJ Hero was inside you all along."
Rhythm games have really been saturating the market lately. It seems like every other month, there’s a new Guitar Hero or Rock Band game coming out. When DJ Hero was first announced (along with two other DJ games from competing companies), my initial reaction was a sigh of dismay at the thought of more peripherals strewn about homes. As more information trickled down, though, my interest was piqued. In a very short amount of time, my feelings of the then upcoming game turned from apathy to excitement.
Hands-On Impressions: DJ Hero (XBox 360, PS3, Wii)
Yesterday, Gamestop locations around the US had demo machines set up for Activision’s upcoming rhythm game, DJ Hero. The demo units were only on site for the day, so Jesse and I made the trek to the evil empire to give the game a spin (see what I did there?).
At first glance, what you see on the screen is very similar to the Guitar Hero interface. You hit colored buttons as they pass you on the screen. Then you will notice the lines cut to the left and right, have strange symbols on them, etc. and it all becomes a little confusing.









