WingDamage - An Editorial Gaming Blog

Gaming News, Reviews, & Editorials

Posts Tagged ‘sandbox game’


Exploring the Minecraft Phenomenon

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I first started hearing about Minecraft on twitter. The messages were cryptic, describing some sort of game involving mining for ore or some such thing. They were little snippets of “Finally, I found coal. Now I won’t die at night!” and “ZOMBGWTF ZOMBIES!!!” or “How do you make bricks?”. I had no idea what kind of game they could possibly be describing.

Then videos started being linked. I passingly glanced at a few of them. The blocky aesthetic of the game was neat, but I couldn’t really tell what the heck was going on in the actual game. What finally pushed me over the edge was listening to our friends over at the Joystiq Podcast discuss the game on their show. Justin McElroy’s experience with Minecraft really got me wondering just what kind of game this is.

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Review: Toy Story 3 (Xbox 360, PS3, Wii, DS, PSP, PC)

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I’m of the opinion that kids games shouldn’t be garbage.

Just because a game is licensed or made for kids, this should not be used as an excuse to shove shoddy, unfinished games out the door. More often than not, short development cycles thwart any attempt to make a licensed game good, because much of the sales come from hitting the shelves at the same time as the movie a game is based off of.

That’s why I was happy to see that Toy Story 3 felt like a real game.

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Review: Crackdown 2 (Xbox 360)

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Review: Crackdown 2 (Xbox 360)

Crackdown 2 is one of the most brutal punishments one can inflict on a critic. There is nothing to say about Crackdown 2. At best, you can spin a handful of disappointments into a competent, but bland review. Once the review is over, that same critic will then place Crackdown 2 on a shelf, where it will sit for months. Later, he will realize it’s utter worthlessness, and eventually trade it in to some form of used game service. Its worth will be approximately seven dollars, and that man will look at himself and wonder, “Did this game really deserve this kind of time and effort?”

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Fashionably Late Review: Saints Row 2 (Xbox 360, PS3, PC)

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We all have those games that we miss the first time around. With the busy release schedule of modern gaming, no one has time to play everything. That is why we at WingDamage present to you “Fashionably Late Reviews“. This is our series on games from the current generation of consoles that we may have missed on their initial release, but have gone back to experience now.

Ever since Grand Theft Auto 3, people have been trying to outdo the precedents established by Rockstar. They have had to go bigger and more over-the-top crazy with each game to keep things interesting. With GTA4, Rockstar tried to scale things back and make it a little more serious.

Thank goodness Volition didn’t do the same thing. 2008′s Saints Row 2 continues the tradition of open world games that provide a huge, goofy action experience where the world is your playground; a playground filled with fast cars, giant explosions, and rival gangs to take down. It marks the first time I have stuck with an open world game long enough to finish its story mode.

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It’s a Big, Open World Out There

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Crackdown Open World Games Xbox 360 WingDamage Article

"This Is the City..."

In popular entertainment, one aspect many look for is immersion. Feeling sucked in by a good book or movie makes you really feel like you are part of the action. They can transport you to another time and place, and whole new world (cue the song from Aladdin).

One style of game that excels at this for many gamers are “Open World”, or “Sandbox” games. While they do have an over-arcing plot, most of them allow you to play at your leisure. Often there are a lot of mini-games and side-quests to keep you occupied. If they are well designed, many players spend hours just exploring.

Here are a few good open world games with brief overviews.

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