WingDamage - An Editorial Gaming Blog

An Editorial Gaming Blog

Posts Tagged ‘Sin and Punishment’


Review: Sin & Punishment: Star Successor (Wii)

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Review Sin & Punishment: Star Successor (Wii)

Sin & Punishment: Star Successor is often referred to as a “dream sequel”. The original Sin & Punishment never made it to America in cartridge form, though it was later released on the Wii’s virtual console. It’s been a full decade since the release of the last game. Now in 2010, not only is there a sequel, it’s actually released outside of Japan.

For those not in the know, Sin & Punishment is a third-person rail shooter. In other words, it has more in common with Star Fox than House of the Dead. Quite possibly the best way to describe it is to take a Bullet-Hell SHMUP, combine it with a Run ‘n Gun game such as Contra, then put that in a 3D space.

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FOG Review: Sin and Punishment (N64 Import)

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"Easily importable thanks to Virtual Console"

"Easily importable thanks to Virtual Console"

Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.

Sin and Punishment is a Treasure developed rail-shooter for the Nintendo 64. When it came out back in 2000, it was exclusive to Japan. Seven years later, it was released on the Wii’s Virtual Console service, finally making its first appearance in North America and Europe. Was it worth finally bringing over?

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Star Fox: Past, Present, and Future

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"What have I become?"

"What have I become?"

I’m a big fan of Star Fox. The name of this site, “WingDamage”, and our podcast, “Barrel Roll!“, are both references to the series. But when I say I’m a big fan of the franchise, what I really mean to say is that I’m a big fan of about two and a half of its games.

Today, I’d like to take you down memory lane and discuss the high points, what went wrong, and what Nintendo could do to save the series.

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