WingDamage - An Editorial Gaming Blog

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Posts Tagged ‘source engine’


Review: Left 4 Dead 2 (Xbox 360, PC)

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When Valve first announced a sequel to their popular co-op FPS, Left 4 Dead, their was an uprising in the Steam community. Gamers were crying fowl, saying that Valve had broken their promises and their hearts.

Why isn’t this DLC? You PROMISED! They cried.

Some even started a boycott group on Steam that is currently over 30,000 strong. Never mind that the first random group member I clicked on has logged over fifty hours in Left 4 Dead 2, and the second random person I clicked on had over two-hundred hours in the main game and over eighty in the authoring tools (used for modding).

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