Posts Tagged ‘space combat’
Not all Kickstarters are merely ideas. Born Ready Games has already put loads of work into their space combat game, Strike Suit Zero. They just need you to help them afford to actually finish it.
Originally announced over a year ago, Strike Suit Zero promises to bring back the space combat genre while taking inspiration from classics like Wing Commander, X-Wing, Freespace, and Colony Wars. But the Strike Suit you pilot during these large scale space battles is no ordinary ship. Like the Veritech/Variable fighters of Robotech and Macross, you can transform your ship into a humanoid mech allowing you an extra layer of combat and mobility options.
Space… how many of these beta impression posts on various gaming blogs will start out with the “…the final frontier” line? While I don’t consider myself either a Trekkie or a Trekker, I do love science fiction and have seen my fair share of Star Trek related shows, movies, and games.
The full retail version of Star Trek Online launches February 2nd. Having pre-ordered the game, I have been in the beta for the past week. The game has had several patches in the meantime and a lot of downtime. This is not intended to serve as a review of the game, but as a quick write-up of my initial impressions of the Beta and what I’m looking forward to in the full game.