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	<title>WingDamage.com &#187; spyborgs</title>
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	<link>http://www.wingdamage.com</link>
	<description>Gaming News, Reviews, &#38; Editorials</description>
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		<title>REMINDER: Win A Copy of Spyborgs!</title>
		<link>http://www.wingdamage.com/reminder-win-a-copy-of-spyborgs/</link>
		<comments>http://www.wingdamage.com/reminder-win-a-copy-of-spyborgs/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 17:29:49 +0000</pubDate>
		<dc:creator>Jonah Gregory</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Giveaway]]></category>
		<category><![CDATA[spyborgs]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.wingdamage.com/?p=3848</guid>
		<description><![CDATA[Just a reminder, we are giving away a copy of Capcom&#8217;s new Wii brawler &#8220;Spyborgs&#8221;. You have to enter the drawing by Friday night, so head on over to the official post and get yourself entered to win! You should also check out Jesse&#8217;s excellent review of the game.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3849" title="spyborgs-wii-giveaway-reminder" src="http://www.wingdamage.com/wp-content/uploads/2009/10/spyborgs-wii-giveaway2.jpg" alt="spyborgs-wii-giveaway-reminder" width="500" height="290" /></p>
<p>Just a reminder, we are giving away a copy of Capcom&#8217;s new Wii brawler &#8220;Spyborgs&#8221;. You have to enter the drawing by Friday night, so <a href="http://www.wingdamage.com/giveaway-win-a-copy-of-spyborgs-wii/">head on over to the official post</a> and get yourself entered to win!</p>
<p>You should also <a href="http://www.wingdamage.com/review-spyborgs-wii/">check out Jesse&#8217;s excellent review</a> of the game.</p>
]]></content:encoded>
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		<item>
		<title>Barrel Roll! Episode 33 &#8211; &#8220;Gone Fishin&#8221;</title>
		<link>http://www.wingdamage.com/barrel-roll-episode-33-gone-fishin/</link>
		<comments>http://www.wingdamage.com/barrel-roll-episode-33-gone-fishin/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 12:00:11 +0000</pubDate>
		<dc:creator>Jonah Gregory</dc:creator>
				<category><![CDATA[Barrel Roll!]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Flight of the Conchords]]></category>
		<category><![CDATA[Mario & Luigi: Bowser's Inside Story]]></category>
		<category><![CDATA[Marvel Ultimate Alliance 2]]></category>
		<category><![CDATA[Mortal Kombat: Annihilation]]></category>
		<category><![CDATA[Protomen]]></category>
		<category><![CDATA[spyborgs]]></category>
		<category><![CDATA[The Protomen]]></category>

		<guid isPermaLink="false">http://www.wingdamage.com/?p=3810</guid>
		<description><![CDATA[On a very special thirty-third episode of &#8220;Barrel Roll! A Video Game Podcast&#8221;, we see nearly all of the WingDamage crew stepping up for the podcast. Dave, Luke, and Nate join the regular hosts to talk about what they&#8217;ve been playing in our appropriately titled &#8220;Whatcha Been Playing?&#8221; segment. All those present that have had [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3812" title="fish-casting barrel roll podcast wingdamage.com" src="http://www.wingdamage.com/wp-content/uploads/2009/09/fish-casting.jpg" alt="fish-casting barrel roll podcast wingdamage.com" width="500" height="290" /></p>
<p>On a very special thirty-third episode of &#8220;Barrel Roll! A Video Game Podcast&#8221;, we see nearly all of the WingDamage crew stepping up for the podcast. <a title="Posts by Dave" href="http://www.wingdamage.com/author/shaolinjesus/">Dave</a>, <a title="Posts by Luke" href="http://www.wingdamage.com/author/masterlookas/">Luke</a>, and <a title="Posts by Nate" href="http://www.wingdamage.com/author/mechajesus/">Nate</a> join the regular hosts to talk about what they&#8217;ve been playing in our appropriately titled &#8220;Whatcha Been Playing?&#8221; segment.</p>
<p>All those present that have had a chance to play Batman: Arkham Asylum agree that it is fantastic. Mario &amp; Luigi: Bowser&#8217;s Inside Story is carrying the torch of the series extremely well, and Marvel Ultimate Alliance 2&#8230; is also talked about.</p>
<p><span id="more-3810"></span>The news gives us a chance to talk about which Flight of the Conchords songs we&#8217;d like to see on Rock Band. We also discuss the infamous Sega Fishing Controller and related games that Jonah is obsessed with tracking down. This is brought on because of the recent leak regarding the possibility of Dreamcast games on the PS3 download store.</p>
<p>In &#8220;Let&#8217;s Play Together&#8221;, <a title="Posts by Jesse" href="http://www.wingdamage.com/author/mainfinger/">Jesse</a> and <a title="Posts by Jonah" href="http://www.wingdamage.com/author/spambot/">Jonah</a> talk about Capcom&#8217;s new Wii brawler, <a title="Spyborgs Review Wii" href="http://www.wingdamage.com/review-spyborgs-wii/">Spyborgs</a>. You can actually <a href="http://www.wingdamage.com/giveaway-win-a-copy-of-spyborgs-wii/">win a copy of that</a> from us right now. Speaking of giveaways, the winner of our <a title="PAX Pack #2" href="http://www.wingdamage.com/pax-giveaway-2/">PAX Pack #2</a> is picked and PAX Pack #3 is announced.</p>
<p>Then we talk about stuff in &#8220;Let&#8217;s Talk About Stuff&#8221;. The stuff we talk about this week is the fantastic new album from The Protomen, &#8220;ACT II &#8211; The Father of Death&#8221; (<a href="http://www.wingdamage.com/music-review-protomen-act-ii-the-father-of-death/">Check out Jesse&#8217;s review</a>). We got permission from the band to play a few clips, but you should really just <a href="http://www.zambooie.com/stores/?st_id=236">go buy the album</a>. You&#8217;ll be glad you did.</p>
<p>We even manage to squeeze in a quick &#8220;Movie Time&#8221; where we discuss how horrible Mortal Kombat: Annihilation was.</p>
<p>All this and other off-topic wackiness on episode 33 of Barrel Roll.</p>
<p><a href="http://recordings.talkshoe.com/TC-39776/TS-273649.mp3">Download</a></p>
<p><a href="http://recordings.talkshoe.com/rss39776.xml">RSS</a></p>
<p><a href="itpc://recordings.talkshoe.com/rss39776.xml">iTunes</a></p>
<p>Show Links:</p>
<p>Outro Music – “Fortuna (Star Fox)” by <a href="http://theoneups.com/">The OneUps</a></p>
<p>The Protomen &#8211; &#8220;<a href="http://www.zambooie.com/stores/?st_id=236">ACT II &#8211; The Father of Death</a>&#8220;</p>
]]></content:encoded>
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		<title>Giveaway: Win a Copy of Spyborgs (Wii)!</title>
		<link>http://www.wingdamage.com/giveaway-win-a-copy-of-spyborgs-wii/</link>
		<comments>http://www.wingdamage.com/giveaway-win-a-copy-of-spyborgs-wii/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 01:24:50 +0000</pubDate>
		<dc:creator>Jesse Gregory</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[bionic games]]></category>
		<category><![CDATA[brawler]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[co-op]]></category>
		<category><![CDATA[Giveaway]]></category>
		<category><![CDATA[spyborgs]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.wingdamage.com/?p=3735</guid>
		<description><![CDATA[*UPDATE* &#8211; Congratulations to Albert who won (at random) with his entry &#8220;Happy, Shiny People&#8221;. Thanks to all who entered and keep watching the site for more giveaways! Because we all love you so much, we&#8217;re giving away a free copy of Capcom&#8217;s new co-op brawler, &#8220;Spyborgs&#8220;, to one lucky reader! By following the directions [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wingdamage.com/review-spyborgs-wii/"><img class="alignnone size-full wp-image-3736" title="Spyborgs (Wii) Giveaway: Win a free copy!" src="http://www.wingdamage.com/wp-content/uploads/2009/09/spyborgs-wii-giveaway.jpg" alt="Spyborgs (Wii) Giveaway: Win a free copy!" width="500" height="445" /></a></p>
<p><strong>*UPDATE* &#8211; </strong>Congratulations to Albert who won (at random) with his entry &#8220;Happy, Shiny People&#8221;. Thanks to all who entered and keep watching the site for more giveaways!</p>
<p>Because we all love you so much, we&#8217;re giving away a free copy of <a title="Tags marked with Capcom" href="http://www.wingdamage.com/tag/capcom/" target="_self">Capcom&#8217;s</a> new co-op brawler, &#8220;<a title="Spyborgs Review Wii" href="http://www.wingdamage.com/review-spyborgs-wii/">Spyborgs</a>&#8220;, to one lucky reader! By following the directions after the break, you and a geographically convenient friend can take on the games&#8217; 35+ stages without the burden of spending your hard-earned (we&#8217;re giving you the benefit of the doubt here) cash!</p>
<p><span id="more-3735"></span></p>
<h3>Contest Rules:</h3>
<p><strong>1.</strong> Leave a comment below suggesting a better name for the game<strong><br />
2.</strong> Limit <strong>one entry</strong> per person<strong><br />
3. </strong>All entries must be made by <strong>legal U.S. residents<br />
4.</strong> Entries must be accepted by <strong>5:00pm PST on Friday, October 2nd</strong>. We will then randomly select one winner</p>
<p>Good luck! And don&#8217;t forget to <a title="Spyborgs Review Wii" href="http://www.wingdamage.com/review-spyborgs-wii/">check out our review!</a></p>
]]></content:encoded>
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		<title>Review: Spyborgs (Wii)</title>
		<link>http://www.wingdamage.com/review-spyborgs-wii/</link>
		<comments>http://www.wingdamage.com/review-spyborgs-wii/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 07:01:14 +0000</pubDate>
		<dc:creator>Jesse Gregory</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[bionic games]]></category>
		<category><![CDATA[brawler]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[co-op]]></category>
		<category><![CDATA[spyborgs]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.wingdamage.com/?p=3633</guid>
		<description><![CDATA[&#8220;Spyborgs&#8221; is a game I doubt has been on many peoples&#8217; radars. At the tail end of Q3, most people are more concerned with highly anticipated titles like &#8220;Batman: Arkham Asylum&#8221;, &#8220;The Beatles Rockband&#8220;, and &#8220;Halo: ODST&#8221;. Spyborgs may not be &#8220;Game of the Year&#8221; material, but I&#8217;m here to tell you that this game [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_3634" class="wp-caption alignnone" style="width: 510px"><img class="size-full wp-image-3634" title="Review: Spyborgs (Wii)" src="http://www.wingdamage.com/wp-content/uploads/2009/09/spyborgs-wii-review.jpg" alt="&quot;A fun co-op brawler with a terrible name.&quot;" width="500" height="290" /><p class="wp-caption-text">&quot;A fun co-op brawler with a terrible name.&quot;</p></div>
<p>&#8220;Spyborgs&#8221; is a game I doubt has been on many peoples&#8217; radars. At the tail end of Q3, most people are more concerned with highly anticipated titles like &#8220;Batman: Arkham Asylum&#8221;, &#8220;<a title="The Beatles Rockband Review" href="http://www.wingdamage.com/review-the-beatles-rock-band-xbox-360-ps3-wii/" target="_self">The Beatles Rockband</a>&#8220;, and &#8220;Halo: ODST&#8221;. Spyborgs may not be &#8220;Game of the Year&#8221; material, but I&#8217;m here to tell you that this game just might be worth diverting some of your attention to, especially if your looking for a good game to play &#8220;couch co-op&#8221;.</p>
<p><span id="more-3633"></span>I won&#8217;t get too into the game&#8217;s story because, much like the title, it is pretty cheesy and silly. Basically, &#8220;The Spyborg Initiative&#8221; takes soldiers who have been heavily injured and gives them cybernetic implants instead of discharging them. When Spyborg operatives start to disappear, it&#8217;s up to Stinger: a big dude with a Gatling gun for an arm, Clandestine: a ninja girl, and Bouncer: a giant robot who technically I&#8217;m not sure if I can consider a Spyborg by definition (what with him being a robot and all) to save the day.</p>
<p>The gameplay in Spyborgs is reminiscent of classic brawlers like Final Fight, Streets of Rage, and Teenage Mutant Ninja Turtles: The Arcade Game, but with a much more modern take in both graphics and gameplay. There&#8217;s even <a title="Spyborgs Elevator Level" href="http://nintendo.joystiq.com/2009/09/02/new-spyborgs-trailer-goes-up/" target="_blank">an elevator level</a> which I can only assume is an homage to the <a title="Streets of Rage Elevator Level" href="http://www.youtube.com/watch?v=-ciOHwf5E84" target="_blank">genre&#8217;s</a> <a title="TMNT Elevator Level" href="http://www.youtube.com/watch?v=obKOlrIEypw" target="_blank">past</a>.</p>
<p>Combat in Spyborgs is relatively simple. Each character has a weak attack and a strong attack with jumping versions of each. You can string the two types together to form a few different combos. As you progress, you will gain other abilities such as dodge rolling, dash attacks, and extra hits lengthening your combo.</p>
<p>One of the most important buttons in Spyborgs, however, is the block button. Even on the &#8220;Core&#8221; (read: Normal) setting, ignoring this button will result in your untimely death. Spyborgs is a much more challenging game than I expected it to be. But much like <a title="Muramasa: The Demon Blade Review" href="http://www.wingdamage.com/review-muramasa-the-demon-blade-wii/" target="_self">Muramasa: The Demon Blade</a>, you can switch between one of five available difficulty settings at any time from the pause menu. This feature is great as it allows you to adjust your settings on the fly if the game get&#8217;s too boringly easy or too frustratingly hard.</p>
<div id="attachment_3663" class="wp-caption alignnone" style="width: 510px"><img class="size-full wp-image-3663 " title="Spyborgs Review (Wii)" src="http://www.wingdamage.com/wp-content/uploads/2009/09/spyborgs-review-wii.jpg" alt="Spyborgs Review (Wii)" width="500" height="290" /><p class="wp-caption-text">&quot;Get to the choppa!!&quot;</p></div>
<p>Though all your normal actions are mapped to buttons, there are a few motion controls thrown in. Throughout every stage, certain objects (and later enemies) are invisible. To reveal them, you must use &#8220;Spy Vision&#8221;. Pointing at an object with &#8220;<a title="The Predator Effect" href="http://www.youtube.com/watch?v=v7ZxVbT5kys" target="_blank">the predator effect</a>&#8220;, tapping &#8220;A&#8221;, and flicking the wiimote upward will reveal anything that&#8217;s cloaked. The presence of cloaked objects adds an extra need for good observation skills and is especially well used when trying to find the optional &#8220;secret tapes&#8221; scattered throughout most of the game&#8217;s levels.</p>
<p>The most commonly hidden items are supply crates. These can contain blue, green, orange, or red &#8220;sparks&#8221;. Blue sparks recharge your health while green sparks give you temporary invincibility. Orange sparks fill up your &#8220;Power Gauge&#8221;. Once one of the active characters (two characters are in play at all times regardless of whether there is a second human player) fills their gauge, they can perform a &#8220;combo finisher&#8221;.</p>
<p>Combo finishers target a single enemy. The screen will go blue and there will be two motion-based quick-time events (one for each character). Thankfully, the QTEs are <em>extremely</em> lenient and failed very few times in my playthrough. Besides easily defeating enemies, combo finishers will award you large quantities of sparks. The color of sparks you get will be determined by the enemy type. This makes for some interesting strategies, since saving your combo finisher for an enemy that will grant you blue sparks (health) could mean life or death.</p>
<p>Finally, we have red sparks. Red sparks are currency. At the end of each stage, red sparks can be spent to upgrade your characters. The upgrade categories are Health, Damage, Moves, and Special (the rate the power gauge fills). Each of these categories has five levels of upgrading. One of the nice touches I enjoyed is that each of these upgrades will actually alter the appearance of your character. Stinger, for example, looks more and more like a Transformer combined with something from Tron as you upgrade him.</p>
<p>One of the best ways to get sparks is by racking up large combos. Never letting too long of a break happen between your hits is key. You can even destroy select pieces of the environment to continue your combo on your way to the next enemy. Amassing red sparks and upgrading my character always gave me an additional thing to look forward to at the end of each stage.</p>
<div id="attachment_3664" class="wp-caption alignnone" style="width: 510px"><img class="size-full wp-image-3664" title="Spyborgs Review (Wii)" src="http://www.wingdamage.com/wp-content/uploads/2009/09/spyborgs-review-wii-2.jpg" alt="Spyborgs Review (Wii)" width="500" height="290" /><p class="wp-caption-text">&quot;Hulk SMASH!&quot;</p></div>
<p>There are five chapters total. Each one is broken up into bite-sized stages that can be comfortably played in short or long sessions. In fact, you can start the game from any previously completed stage as well as have a second player hop in or out of the game at any time. If one player dies, they can be resurrected (though with little health) if the remaining player can manage to beat the enemies remaining in that particular wave.</p>
<p>I was impressed with Spyborg&#8217;s graphics. Everything in the game is very stylized. The cartoony look combined with the bloom lighting (though a bit overused at times) makes it one of the better looking games on the system. This is assisted by <em>very </em>smooth animation. With the exception of one stage near the end of the game, there were virtually no sections of slowdown or frame-rate drops at all. Though I wasn&#8217;t a huge fan of the designs of the main characters, I enjoyed the enemies quite a bit. My personal favorite was a robot in a business suit with a giant claw arm.</p>
<p>Though it only took <a title="Posts by Jonah" href="http://www.wingdamage.com/author/spambot/" target="_self">Jonah</a> and I approximately six hours to complete our first playthrough of Spyborgs, there are still secret tapes to be found, harder difficulties to play on, and medals to get. Medals are setup identically to achievements (x360) or trophies (ps3), though without a gamercard to attach them to. Of course, we only have Nintendo to blame for that. Luckily, Capcom provides incentives to earn medals in the form of extras such as concept art, cheats, and videos (some of which show what the game looked like before the <a title="Spyborgs Undergoes Massive Overhaul" href="http://www.joystiq.com/2008/08/05/capcom-spyborgs-undergoing-significant-overhaul/" target="_blank">massive overhaul</a>).</p>
<p>If you have a buddy to play local co-op with (sorry, no online!), Spyborgs is a solid title at a bargain price of $39.99. Capcom&#8217;s modern take on the dated genre made for one the most enjoyable times I&#8217;ve had with a brawler. The ability to play in short sessions makes it a great game to have on-hand when you&#8217;re just itching for some simple, but fun co-op action.</p>
<p><em>This review is based a copy of Spyborgs provided to us by Capcom.</em></p>
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