Posts Tagged ‘Super Street Fighter IV 3D Edition’
Barrel Roll! #110 – “Peddle Stool”
On a very futuristic episode of “Barrel Roll! A Video Game Podcast”, the show has an extra D! Not only do we give a rundown of Nintendo’s new 3DS, even our “What We’ve Been Playing” bumper is in 3D. It’s more D’s than you can handle.
The guys talk Super Street Fighter IV 3D Edition, Ridge Racer 3D, Pilotwings Resort, Steel Diver, and Tom Clancy’s Ghost Recon Shadow Wars.
They also talk a little about GIRP, the amazing new frustration based game from the guys that brought us QWOP.
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Want to add the Barrel Roll crew to your Mii collection? Hit up after the break!
Review: Super Street Fighter IV 3D Edition (3DS)
Before the release of the Nintendo 3DS, I had already essentially purchased Street Fighter IV twice. The first time I picked up the special edition of its original release, while the second time I grabbed the vastly improved second iteration.
I didn’t really feel like I “needed” to buy a third version, but as an early adopter of the new system, I wanted a good showpiece for the more powerful handheld. Since the graphics of Super Street Fighter IV 3D Edition are arguably the best looking of all the 3DS launch titles, it seemed like a natural choice. But as I got it home and spent the better portion of a week playing it, my feelings gravitated from buying it for lack of other games to falling in love with it all over again.









