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Posts Tagged ‘Wii Sports Resort’


Effective Use of Motion Controls

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Effective Use of Motion Controls

Three years after the launch of the Nintendo Wii, I think most of us are able to admit that motion controls are not a fad that will disappear overnight. Nintendo has had incredible success with their system and now Microsoft and Sony both have motion-based peripherals on the horizon for 2010.

But motion-based gameplay is tricky business. Much like the strange features of the DS (two screens, microphone, touch screen, etc.), it has taken time for developers to learn how to develop different kinds of games that make use of these strange and exciting new input devices.

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Review: Wii Sports Resort (Wii)

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"Wii Sports 2: The Revenge"

"Wii Sports 2: The Revenge"

When Wii Sports released with the Nintendo Wii system back in 2006, it was often referred to as a “glorified tech demo”. The amount of content was limited, but it showed off some of the possible applications of the new motion controls the system boasted. Even still, what little content was there proved to be a fun “party game” experience for a long time after.

Wii Sports Resort is in a similar situation. The game sets out to show off Nintendo’s new peripheral, the Wii Motion Plus. Will Wii Sports Resort be able to have the same effect on people that the original Wii Sports had? Will it have enough replay value to stay “in rotation” for multiplayer?

Because it is essentially a minigame collection, the best way to get the answers to these questions is by taking a look at each of the games contained within Wii Sports Resort individually.

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Barrel Roll! Episode #25 – “Adventurama”

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"I Found Him!"

"I Found Him!"

On a very special twenty-fifth episode of “Barrel Roll! A Video Game Podcast”, we are joined by our friend and yours, Ben Paddon of the Science-Fiction Comedy “Jump Leads” and returning guest Wesley Johnson. We spend a good portion of time talking about how much we all love adventure games, how glad we all are that they are back, and which games we would like to see made. But a lot of that is saved for when we talk about stuff in our most terribly named segment “Let’s Talk About Stuff.”

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