WingDamage - An Editorial Gaming Blog

An Editorial Gaming Blog

Posts Tagged ‘xbla’


Review: Monday Night Combat (XBLA)

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Review: Monday Night Combat (Xbox 360)

When I first heard of Monday Night Combat, I awaited its release cautiously. I’m not saying that the game looked bad when it first came to my attention, but I wasn’t sure I could trust the folks at Uber Entertainment to deliver on such a bizarre concept.

As some one who has a difficult time playing a Call of Duty match type any more complicated then “SHOOT ALL THE DUDES”, I approached the supposed “Tower Defense Shooter” with cautious optimism.

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Review: Scott Pilgrim vs. The World: The Game (PSN, XBLA)

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Scott Pilgrim vs The World: The Game (PS3, Xbox 360)

Scott Pilgrim is having a bit of a media explosion at the moment. It’s gone from an independent comic (started in 2004) that I had only heard about in passing, to a franchise that the entire internet seems to be talking about (both positively and negatively) with a movie and a videogame released last week.

Scott Pilgrim vs. The World: The Game is an old-school brawler through and through. You and up to three local friends (sorry, no online multiplayer) play as either Scott, Ramona, Kim, or Stills and get to punching and kicking your way through each of the game’s stages.

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FOG Review: Wolfenstein 3D (PC, Mac, XBLA, iPhone, SNES, PSN)

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Friday Old Games” is a series of articles in which we review a game from the older generations of consoles, share why we picked it, and whether or not it holds up with time.

Back in 1992, id Software set the world (of PC gaming nerds) on fire by making the first in a new genre called “First Person Shooters”. The best part: Wolfenstein 3D was shareware, so it was not only legal, but encouraged that you give the first episode of the game to your friends.

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Review: Puzzle Quest 2 (Xbox 360, DS)

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I’m sure you’ve already heard the Puzzle Quest games described as “Bejewelled with hit points”. It is a pretty base statement, but not entirely untrue. Puzzle Quest 2 continues the tradition of adding role playing elements to a match-3 puzzle game, but this newest version does a few things that make it more enjoyable than its predecessors.

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What is the Value of Digital Goods?

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"Poorly-Photoshopped Representation"

If you could put your ear to the tubes that make up this internet thing, you would hear thousands of people talking about digital distribution. There is no question that digital distribution is the future. You can already download your favorite songs, books, movies, and thousands of games. In the future, there might not even be discs or cartridges. Everything will just download out of the ether onto some crazy futuristic device.

I am a Steam weekend deal addict. My PSP memory sticks are full of PSP Minis and old PS1 games. I have so many Xbox Live Arcade, PSN, and Wii downloads that I am a little embarrassed. I have nothing against digital downloads, but it seems to me from looking into the muddy waters of the future that a war is coming between digital and physical goods. (more…)

Review: Mega Man 10 (WiiWare, PSN, XBLA)

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"More faux retro goodness from Capcom."

"More faux retro goodness from Capcom."

When Mega Man 9 was revealed, it was a huge surprise. Going back to the visuals and gameplay of the NES era was a bold move. Generally, the response was positive. But with 9 already out, will Mega Man 10‘s continued use of the faux retro design feel as welcome?

Those who played the last entry will know what they’re getting into as far as the format goes. Eight new robot masters, new stages, and of course, new weapons. But there are a few new features this time around. Proto Man is available right from the start instead of being released as paid DLC. Those hungering for the charging and sliding abilities Mega Man left behind in his retro reboot might feel more at home with him.

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Review: Shadow Complex (Xbox 360)

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shadow-complex-1

When I first heard about XBLA, and the kind of games you would be able to buy, I was a little skeptical of any real quality coming from it. Geometry Wars was neat, but I was really expecting it to be a medium used to foist Bejeweled clones upon us. I never expected to get something quite like “Shadow Complex”.

Shadow Complex is Chair Entertainments’ second shot at an XBLA game. While their first game, Undertow, wasn’t especially strong, they have come back this time around with renewed vigor. Shadow Complex is a breath of fresh air for the downloadable games market, and makes me reconsider what the platform is capable of.

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Barrel Roll! Episode 21 – “2 Tickets to the Gun Show”

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"Do you got your tickets?"

"Do you got your tickets?"

Well, do you?

We don’t got time to bleed, nor does pain hurt when we are once again visited by our good friend, Wesley “InsulinFunk” Johnson. He has been playing “1 VS 100″ on XBLA, trying to finish “Shadow of the Colossus” for our upcoming special episode, Simon the Sorcerer and Ghostbusters.

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Game Idea: Sharks on Wheels

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Game Idea Sharks on Wheels Copyright Dave Corvin 2009 WingDamage.com

Do you ever have one of those little flashes of inspiration? Where you are sitting there doing some random thing and you think “I have a great idea for a game.”

Well, here at Wingdamage.com we are all about gamers and gamer culture. I think a big part of being a gamer is thinking up your own ideas for what would make a great game. So with that in mind, I thought we could have some fun and share some of our ideas about games we have thought up. To start us off, I thought it would be fun to share with everyone an idea I had for an XBLA or PSN game.

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