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Posts Tagged ‘XCOM: Enemy Unknown’


Barrel Roll #169 – “Panda Games Are Their Own Genre”

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barrel-roll-169-pandas-are-their-own-genre

After a brief hiatus, the Barrel Roll podcast is back to their old tricks. Jesse, Jonah, Wes, and Adam Milecki return for an in depth discussion of the burgeoning panda genre and what it brings to the table.

Jonah finally dips into Tokyo Jungle to try out its panda-related DLC. Jesse fights pandas with increasingly elaborate costumes in Tekken Tag Tournament 2 Wii U Edition. Adam shares his experience with Hotline Miami… which might have a panda mask in it or something (maybe). And Wes travels into peoples’ memories (which might have pandas in them) while playing To the Moon.

The crew also talks about the Wii U, Nintendo Land, Street Fighter X Mega Man, Far Cry 3, Hitman Absolution, Red Rogue, Theatrhythm Final Fantasy, and XCOM: Enemy Unknown‘s multiplayer mode.

All this and more on episode #169 of the Barrel Roll Podcast, “Panda Games Are Their Own Genre”.

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Barrel Roll #167 – “Omega Tom Hanks”

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Barrel Roll #167 - "Omega Tom Hanks"

Lock the doors, board up the windows, and hide your loved ones. Omega Tom Hanks is coming to town and he’s bringing his entire balance-destroying moveset with him.

Before the Hanksocalypse, Jesse Gregory, Adam Milecki, and Mike Bachmann huddled together to chat about video games for their last moments on Earth. Adam and Jesse obsess over XCOM: Enemy Unknown and spread a little more Tokyo Jungle love (this time with co-op!). Mike gives us the lowdown on EA Origin’s coupon debacle while telling us about Mugen, the open fighting engine that’s over a decade old.

All this and other random crap on Barrel Roll #167 – “Omega Tom Hanks”.

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Barrel Roll #163 – “CORG-OUT!”

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With Jonah still busy moving, it’s up to Jesse, Wes, and prodigal son Russ Walsh to carry on the Barrel Roll podcast spirit. Can they keep things on track? Or will they be doomed to derail each other with discussions of Blitzball and Archie Comics crossover fighters?

Actual video game discussions are (probably) had as Jesse tries to figure out whether or not he likes Deadlight and tells legends of the ultimate neck snap in Ghost Recon: Future Soldier. Wes shares his thoughts on 10000000 and Wanderlust. And Russ takes us back in time with the original Bioshock, then further back in time with Tony Hawk Pro Skater HD. Also, Wizorb and the announcement of XCOM: Enemy Unknown multiplayer modes.

All this and more on episode Barrel Roll #163: “CORG-OUT!”

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Barrel Roll #149 – “Re-launched”

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It’s time for some “real talk”.

We here at WingDamage strive to bring you fun and original content about video games. It’s our favorite thing to blather on about. But there comes a time when you realize that life has gotten significantly busier for you, and your hobbies need to be pushed to the back burner.

That said, we want to continue to record and post new episodes or Barrel Roll, but to continue to do so we have changed a few things. First, it’s a little bit more on the casual/conversational side. We are going to pick a couple topics and see where they take us. This means there may be some tangents. Second, we are going bi-weekly, at least for the time being. The good news is Jesse is also going to attempt to make “Sound In Action” bi-weekly, so you’ll still be getting a new podcast every week. We are also working on the next episode of “I Am Error“, so we got that going on too.

So download the show, enjoy, and leave any and all feedback in the comments below.

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