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There Aren’t Really Any Good Adventure Games for the DS

"REAL adventure is waiting for you, DS."

"REAL adventure is waiting for you, DS."

I’m the type of gamer who mostly plays old Sierra and LucasArts adventure games. Some people might not even consider me a gamer at all, in fact. I didn’t have a console until very recently. My circa 2002 computer may be running like a champ, but it had some lagging problems running Psychonauts… in 2005. So, modern computer gaming is also out. I was lucky enough to be visited by the Wing Damage Fairy a while back, who blessed me with a DS.

I was excited about rumblings of the DS being the promised land of adventure gaming; I’d read on many a message board and blog that since the console’s point-and-click stylus interface was ideal for the genre I would have a bevy of adventure games to choose from once I had a look around. I was bummed to find out, however, that there is not, in fact, a whole lot of quality adventure games on the DS. At least not the kind I’m looking for.

Read after the jump to see my findings.

It started out promising. WingDamage-a Claus gifted me a copy of Apollo Justice: Ace Attorney and I loved it, despite it not being a straightforward adventure game. I was thirsty for more. After a basic Google search I had assembled a sizable list of games to check out. I was drawn to the game Trace Memory. I liked the look of the art and it’s plot. A ghost story that takes place on the ominously named Blood Edward Island? Yes, please. But what I found when I played the game was an easy-as-pie adolescent drama that lasted two brief evenings. I had caught wind of these flaws in online reviews of Trace Memory previous to purchasing it, but my optimism had blinded me to them.

Going back over my list of possible games, they all seemed a little off. Professor Layton is apparently a puzzle game in adventure game clothing. Reports of diminished graphics and a poor interface have scared me off of Syberia. Middling reviews have caused me to shun Insecticide. Ugly art, and the threat of the same developer that released Trace Memory, kept me from checking in to Hotel Dusk: Room 215 (although this review of it almost made me change my -bad pun alert- tune). Time Hollow gives off a tween vibe similar to Trace Memory. Hey wait, the Secret Files games look good, I’ll take them! Ah, no, not available in the US. Of course. I felt like I was spinning my wheels, so I set my DS down for a few months.

I recently came back to it, and found a game that looks okay. Broken Sword: Director’s Cut. It’s ported from PC, but it looks like it was redesigned for the DS and not just clumsily shoved into a new format. It looks like it makes good use of the DS interface, which is important to me.  I’m not a big fan of straight forward dramas however, which it looks like Broken Sword might be, and the comparisons to The DaVinci Code are kind of scaring me. But I clearly have to take what I can get here.

If I were the Don Corleone of the Adventure family on the DS, I would get Dave Gilbert on the case. I would play Emerald City Confidential or any of his Blackwell games on the DS in a heartbeat, and they’d look great on the shelf. I’d get Telltale with the program. I can’t imagine Monkey Island or Sam & Max not making a total killing if properly ported. I don’t think the Days series would do well on the DS, but wouldn’t an original Yahtzee game blow everyone’s minds? He really knows how to make limited graphics and sound sing. I think any of these entities would make a big splash if they released something on the DS, a system that I don’t think gets a lot of high profile, original releases that are of interest to the mainstream gaming community. There’s endless potential here, and I’m dying to seeing it realized.

Don’t get me wrong, the DS is a great system. It’s got a fun personality, a unique interface and a lot of games that make it worth having. I think it’s the only system I’d really want to have. But I am disappointed that it doesn’t have more of the specific type of adventure games I was hoping for.

Am I totally off base? Are there some amazing gems that I’ve missed? Am I wrong about any of the games that I dismissed above? Am I a cranky old man, asking the new world order to get off his lawn?

Let me know, internet.

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9 Responses to “There Aren’t Really Any Good Adventure Games for the DS”

  1. February 8th, 2010 at 11:52 am

    Jonah "spambot" Gregory says:

    Looks like secret files is finally coming out:
    http://www.amazon.com/Secret-Files-Tunguska-Nintendo-DS/dp/B001E3SFZO/ref=sr_1_2?ie=UTF8&s=videogames&qid=1265658620&sr=8-2

    I really wish TellTale would make some DS Adventure games.

  2. February 8th, 2010 at 12:28 pm

    Colin Panetta says:

    That’s great, I’ve been waiting! It, along with Ace Attorney Investigations: Miles Edgeworth, are two of the most promising adventure games I’ve ever seen for the DS.

  3. February 9th, 2010 at 4:11 am

    MIchelle says:

    Could always get a certain card system for your DS and put ScummVM on it play some old school titles :D

  4. February 9th, 2010 at 8:27 am

    Jonah "spambot" Gregory says:

    I wouldn’t know anything about it. *runs away*

  5. February 9th, 2010 at 10:30 am

    Colin Panetta says:

    Hey Michelle!

    I’ve heard of that, and I’ve heard it works great, but I’m hesitant to try it. I really should though. Thanks for reminding me! How is the sound on that?

    Uh, hypothetically speaking.

  6. February 9th, 2010 at 12:44 pm

    Jonah "spambot" Gregory says:

    It is my understanding that the DS version of ScummVM does not support the version with voices, but I have no factual data to back that up.

  7. February 11th, 2010 at 4:11 pm

    wesley "wesley" johnson says:

    Broken Sword is pretty sweet, I think. The iPhone port of it is also quite good. Lucasarts NEEDS to port their games to the DS pronto. Day of the Tentacle DS makes perfect sense.

  8. February 15th, 2010 at 10:32 am

    Colin Panetta says:

    I just finished Broken Sword on the DS, Wes. I really liked the new stuff they created for it, but got bored with the older stuff.

    Word on LucasArts. I’d even be excited to play that new game they put out, Lucidity.

  9. February 15th, 2010 at 10:38 am

    Jonah "spambot" Gregory says:

    Lucidity is an interesting one. Your character is continually walking forward and you have to place objects in front of her to overcome obstacles and collect fireflies.

    The touchscreen would actually work really well with it.

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